This week’s featured article in the Windows Phone category is Optimizing Imaging SDK use for rapidly changing filter parameters by Verdavaine Yan.
Yan contributed this article as a part of the Nokia Imaging Wiki Competition 2013Q3.
This article provides an an overview of how to use a filter and it’s limitations. It also explains how they can be misused with the help of an example, and provides a state machine that can be used to handle the user interaction more effectively. All in all, the article explains how to use the Nokia Imaging SDK efficiently with user interactions.
Read this article and learn how to use the Nokia Imaging SDK effectively.
This week’s featured article in Nokia Asha category is Creating applications for multiple Nokia Java ME platforms by spiretos.
This article shows how to to develop applications that target multiple Nokia Java ME platforms while keeping code in only one project. The focus of the technique used in this article gathering as much code in only a single parent class and leaving child classes handle the uniqueness of each platform. The article illustrates this with a Twitter form example.
Read this article and target multiple Nokia Java ME platforms.
This week’s featured article in Windows Phone category is HDR I – Implementing High Dynamic Range filters using Nokia Imaging SDK by galazzo.
This article is also one of the winning entries to the Nokia Imaging Wiki Competition 2013Q3.
This article explains first how to implement an HDR engine and next how to combine Nokia Imaging SDK’s filters with HDR source images to improve images and filters, and to create new filters.
The innovation and ambition of this article – and some of the filters/image improvements are quite striking. Best of all, Sebastiano includes his prototype app, so you can try out your own combinations and find out what works best.
Read the article and let us know how you like it.
This week’s featured article in Nokia Asha category is Using the proximity sensor in Java ME by jappit.
The Asha software platform offers access to the device’s proximity sensor, which allows users to detect the presence of nearby objects without the need for any physical contact. The proximity sensor is typically used during ongoing phone calls, to prevent accidental touches when the user has the phone located near his/her ear.
This article illustrates how the proximity sensor can be used within a Java app to detect the presence of nearby objects.
Read this article and access proximity sensor from your Nokia Asha apps.
This week’s featured article in Windows Phone category is Audio recording and playback options in Windows Phone by mikko_piipponen.
Windows Phone 8 provides many different options for capturing and playing audio. This article aims to give an overview of these options and acts as a portal through which the reader can access information and essential resources related to the audio handling in Windows Phone 8.
In particular, this article explores the options available for 3rd party developers to utilize the superb audio recording quality provided by the Nokia Lumia Windows Phone 8 devices – inspired by the top notch microphones packed on most of the Nokia Lumia Windows Phone 8 devices, such as Nokia Lumia 920 with as many as 3 High Dynamic Range Microphones, and Nokia Lumia 820 / 720 / 620 with 2 of the same species.
Read this article and let us know your comments.
This week’s featured article in the Nokia Asha category is Getting started with Inneractive Advertisement for Java ME by skalogir.
This article explains how to get started with Inneractive Advertisement for Java ME and describes the steps you need to follow in order to monetize your application by adding banner or interstitial (full screen) ads. The article is comprehensive, contains steps from signing up with Inneractive to displaying ads in your midlet and provides a buildable example.
Read this article and start monetizing your Java ME apps.
This week’s featured article in Windows Phone category is Azure Mobile Services – Implementing Push Notifications by galazzo.
This article explains how to implement push notifications on Windows Phone using Azure Mobile Services. The article covers sections for both – Windows Phone for registering to receive push notifications and also a basic HTML form and PHP script for sending them to all registered devices.
Read this article and implement push notifications in your apps.
This week’s featured article in Nokia Asha category is Developing Nokia Asha apps on Linux by achipa.
If you are a hard-core Linux user and wish to develop apps for the Nokia Asha platform – this article is for you.
This article explains how to use the Nokia Asha SDK 1.0 under Linux with WINE. Since, the Nokia Asha SDK is not available in a native Linux form, the article shows how the toolchain and emulator via Wine from native IDEs like Netbeans or Eclipse can be used to develop on Linux.
Read this article and start app development for Nokia Asha devices on your Linux system.
This week’s featured article in Windows Phone category is Generating and scanning barcodes on Windows Phone by PedroQ.
By default, both Windows Phone 7 and Windows Phone 8 are able to read some types of barcodes using the Bing Vision app. However sometimes you’ll need to read a barcode that Bing Vision does not support, or you’ll want to be able to add barcode functionality into your application. Libraries like this usually support a lot of barcode types and can help you in these tasks.
This article shows how you can add the ability of generating and scanning barcodes using the phone camera to your Windows Phone application. The article illustrates an example application that generates a QR Code containing a phone number you want to share and is able to scan barcodes and display the data stored in them.
Read this article and add barcode generating/scanning functionality to your apps.
This week’s featured article in Nokia Asha category is Handling multitouch in Java ME by jappit.
This article explains how to handle multitouch interactions in Java ME, by using the Nokia UI API.
The Nokia UI API offers multiple features useful to enhance functionality and user experience of a Java app. Those features include full support for multitouch interactions, that are supported on Series 40 Touch UI devices.
This article illustrates with a code example, how these features can be used to handle multiple touches, and how those touches can be displayed on screen or used to perform specific tasks within a Java app.