SNAP Mobile SDK 1.4 Released
we just released the SNAP Mobile SDK 1.4. In this SDK we worked on the network fault tolerance layer in our API. This fault tolerance layer (FTL) has the ability to track and resend network traffic from both the client and the server.
When using this API you should remove SNAP-Mobile-Port and SNAP-Mobile-Protocol from the JAD file. New API automatically selects the best available protocol in use - TCP when available. You can override the automatic selection by using SNAP-Mobile-Connectors.
SDK Download: [url]http://www.forum.nokia.com/info/sw.nokia.com/id/187332fd-b556-492d-99b7-3ff855ba7a94/SNAP_Mobile_Client_SDK.html[/url]
Please read the SDK release notes and the new Game Developers Guide v2.4 (pages 8, 12-15, 53-54) for more instructions about the new features in this SDK.
Game Developers Guide download: [url]http://www.forum.nokia.com/info/sw.nokia.com/id/7fefddd2-0fbf-48a3-926c-177fc8639456/SNAP_Mobile_Game_Developers_Guide_for_Java_ME_Clients_v2_4_en.pdf.html[/url]
If you will be using emulator 2.1.3 for compliance testing note:
o The emulator version number will be updated on the server side only next week. Until that you can use the old emulator 2.1.2 for compliance testing.
o Emulator 2.1.3 does not support HTTP connections with earlier APIs. HTTP connection is only allowed with 1.4.1 API. It is recommended to use TCP for all compliance testing when possible.