I've just added a second chapter on JOGL-ES (JSR-239) to the Pro Java 6 3D Game Development website at http://fivedots.coe.psu.ac.th/~ad/jg2/. It's called "JOGL-ES Chapter 2. Loading OBJ Models".
This chapter's about how to load OBJ models into a 3D scene. The trick is to translate the OBJ format into a series of arrays and variables which JOGL-ES can process.
Comments are appreciated.