Im developing a game that uses midi files for sound.
Its made so it works on most phone manufacturers and resolution, by scaling pictures and so on, but i have problems with the sound on all Nokia phones.
The playback of the midi is slower than the normal speed, but it works fine on other phones(ie: SE, Moto, etc).
I tried speeding it up with setRate right after prefetch, but that doesnt work if a specify a faster rate, only for a slower.
I tried modifying it while playing, increased from 100000 to 160000 by 1000 steps, it speed up a little, but not to full speed, and when i hit ~165000 it stops playing, or plays with a very slow rate.
How can i make it play at normal speed, as this is pretty important for my game.