in my application I am using the class Canvas with the method public final void keyPressed(int i1) and CommandListener.
My application can be navigating the joistick and I implemented Canvas.UP, Canvas.DOWN and Canvas.FIRE, but on some phones (expecially the ones without OS) when the commandListener is implemented the FIRE button doesn't work and I need to use KEY_NUM5 button.
this is a wrong issue, I think. In this way user get confused, even more, I guess it's not ok that my FIRE button stop working.
May this be caused by a conflict between keyPressed and CommandListener?