I had developed 2D games using J2ME till date.
I am working on 3D game these days.
I had a sample code of Car Racing for S60 3rd Edition.
Now, I want to develope a 3D game on Symbian ^3 using Carbide SDK.
Right now i have a very little knowledge of Opengl & Symbian C++,
So kindly anyone suggest me the process, so that I'll be able to do so.
I had run the Openglex examples provided through Symbian ^3 SDK.
Here are some basic problems i am facing ::
1. Can i port Car Race example of S60 3rd edition to Symbian ^3 with very lil effort or Should i start from scratch?
2. What size of texture sheet i can use for drawing my geometry in Symbian ^3? (I was using 256X256 for S60 3rd Edition)
Any kind of suggestion will be of great help.