Our Qt game has failed Ovi store acceptance because it does not close in response to a Swipe Down but goes to recents instead. I thought this was taken care of by the OS sending the App a close event, but it might be under game control because i also read the swipe 'down' would be dependent on whether the game is playing in portrait or landscape mode, which the OS might not know.
So the question is: Is the OS responsible for sending a Close event or if not How does the game capture which swipe was made ? I have an event filter and am catching the WindowDeactivate and pausing the game. This seems to get called on swipe down as well as any other swipe to minimise. I can't tell the difference, am i missing some extra event data?