I'm developing this game that utilizes Nokia's sound class. When testing i discovered that tones played in the emulator sound loud and clear, but when ported to the actual device(i used 7650) it sounded too soft that i have to actually put it beside my ear to hear the tones.
Using getGain, to my surprise it displays a value of 0!!
When i setGain to something else that is not 0, the tone refuse to play at all.
I wouldn't want to use wav files that are so big, could somebody please help? My code is as below