To create a Mobile Multiplayer Game you would need :
1) A J2ME client
2) To be able to connect to a Server by TCPIP (if possible with J2ME)
3)To write the server side app in Java or would it matter.
4) Some large database that is efficent maybe MySQL
This is just as i see it so it could be wrong.
Can a series 40 phone handle that?
2.5G and 3G networks should be able to transfer the Data.
Would MIDP1 and Nokia 50kb jar limit be too constricting to build a Client that could handle this?
What would be the best Way to create the Server Side. Would it be Java or would another language maybe C++ be better at handling the work load and integrate better with the tools needed.
A Linux or Win Server2k as the OS.
I have no great plan to try and follow up on this i just find it very interesting and wonder what technology would be needed for this kind of thing.
I know it has been done on Series60 using C++.