This is my first question, if this is the wrong forum for it please let me know.
I have recently developed a game for series 40 phones, 7210 in particular. Everything is fine and great, but when I attempt to run it on the 6600 there is a very strange problem.
Graphics that are loaded in as a single image display fine. However, graphics that are cut out of a graphics sheet show up as only a single line, if at all. Not only that, but the game crashes about 10 seconds in.
I have tried compiling with both MIDP1 and MIDP2 libraries with the same result.
Also, I am not using any InputStream.read() commands, which seems to be an issue with 6600.