In the ordinary graphics class, there is the fillPolygon method. Since this is not available in MIDP1.0, is there some other way I can do this? The problem is that if I make my own fillPolygon method, I don't know how to color the pixels in the polygon, since there is no direct access to pixels in MIDP1.0.
Thanks, I downloaded it and tested it. It works, but there is a strange bug in it. If any of the points in the polygons are outside of the screen, an ArrayIndexOutOfBoundsException is thrown