Is it possible to get a DEVICE_UNAVAILABLE event without the system[the phone]not producing any Sound?
In the API it says "Posted when the system or another higher priority application has temporarily taken control of an exclusive device which was previously available to the Player."
But I only have my application[which is a game] running.
I get this more frequently on Nokia Ngage.
When does the playerUpdate receive the event "DEVICE_UNAVAILABLE"?
Is it only during an incoming call?
In one of the sites I read "The DEVICE_UNAVAILABLE event occurs when there is an incoming call. The DEVICE_AVAILABLE event occurs when the call is ended."
Is this true?
Here is the link http://www.awprofessional.com/articl...e.asp?p=375708