i opened a socket and i am trying to write to the socket
void CSocket::WriteL(const TDesC8 &Data)
if ( SockStatus == EConnected && !IsActive())
iSocket.Write( Data, iStatus );
iWriteStatus = ESending;
i can see the data on the server only if i close the socket.
switch( iWriteStatus )
// Character has been written to socket
can i flush the data with out closing the socket
how can i do it.can any one help me.
Thanks and regards