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  1. Make 3650 a voice recorder
  2. 6600: RealTone played with the recorder become skipping
  3. using drawPixels & getPixels And Heap issues
  4. N-Gage WAV Playback Code Problem
  5. Image Nokia 3300 USB
  6. createImage on 7210
  7. NO sound when i play games..can someone tell me why...i'm new to this phone
  8. FullCanvas exit
  9. Getting photo from the mobile phone
  10. Is JPEG supported on 6600?
  11. Emulator can be use to generate sound????
  12. How can I zoom in my image using getpixel?
  13. Don't play midi in real Nokia 7650,why?
  14. creating mobile graphics
  15. Colision Detection between tiles and Sprites
  16. N30 icon exact size?
  17. how open/close the sound of system key
  18. Sound problem in 6600
  19. How to play WAV code example
  20. Access to display icon on main menu
  21. 3D API release on J2ME! But when??
  22. 3d api JSR 184 where i will get sdk?How to use it?
  23. Sound just stops on 3650
  24. How to create moto gp type scrolling road ?
  25. Tiles and controls
  26. drawPixels and getPixels - use int[], byte[] or short[] ??
  27. Icon in a Form
  28. MMAPI: DataSource protocol for 6230 ?
  29. 3650 mp3&movie clips
  30. problem in mobile graphics
  31. Creating transparent images with MIDP 1.0
  32. graphics for mobiles games
  33. Nokia emulator error when trying to play WAV
  34. anyone who is a graphic artist
  35. Wallpapers and ScreenSavers
  36. mp3
  37. new programer
  38. Really simple drawing problem
  39. Error while creating Obj of player for voice recording.
  40. Question about J2ME Game
  41. Simple melodies
  42. File format
  43. MIDP 2.0 setFullScreenMode - image not centering properly
  44. Camera image processing
  45. Drawing PNG images against Array Images
  46. Logo's for Nokia (3510i)
  47. drawPixels execution time too big
  48. Quetions drawPixels again - new ideas
  49. AMR sound problem in 3650 & 6600
  50. Mobile game development cycle
  51. 9120i Problems
  52. image() to byte[]
  53. fillPoly
  54. sending animated text messages
  55. getPixels on Series60-Emulator does not work
  56. 4096 Color Palette
  57. read image as byte array and save that in to RMS.
  58. Wave Converter
  59. [ANN] TinyLine SVG Toolkit 1.6 released
  60. Playing wav blocks...
  61. implementation of trifiller method
  62. Transparency question
  63. Turn off Key sound on a 3660
  64. Ringtone API
  65. backlight stays on
  66. Memory issues s40
  67. 6600 DirectGraphics FLIP_HORIZONTAL question
  68. Yes-No Confirmation Dialog using Alert
  69. Ring tones available
  70. Ideas Needed For Image download sys.
  71. Rotation question using DirectGraphics
  72. Select from a list of Image
  73. convert wav file to ott file
  74. how to display image?
  75. sound bug (possibly) on 6610
  76. Audio Converter w/JDK 1.4.2
  77. Size of splash screen
  78. Drawing on canvas close to edge is clipping
  79. drawPixels and getPixels
  80. problem in playing midi file
  81. Invoking the FM-radio
  82. Creating a transparent image on Series 60
  83. service repaints function.
  84. Fading graphics
  85. PNG, how to reduce size?
  86. How to play ring tones on a game?
  87. Nokia 6600 file path
  88. getPixels / drawPixels Series 40
  89. Alpha blending effect
  90. video.snapshot.encodings how to get RAW format ????
  91. 7210 Double buffering?
  92. how to control the volume on sound?
  93. S40 Image memory size
  94. 6600 sound looping
  95. .img Image format
  96. Image convertor tool
  97. arrrgggghhhh!
  98. announce : 3D Engine Demo [Open Source] @ http://rzr.online.fr/java.htm
  99. using DirectGraphics
  100. TempoControl, MIDIControl?
  101. Programmer required for demo game.
  102. How can I remove the logo after I download from the GPRS?
  103. DirectGraphics Bug?
  104. HOW to capture Event on camera movement
  105. Image processing
  106. Simultaneous audio stream and image download
  107. IllegalStateException
  108. png image to byte[]
  109. pc suite file converter problems
  110. Helps needed...(Errors Debugging)
  111. How to disable END button on phone?
  112. developing 3D graphics for mobile games
  113. graphics programming
  114. 3D-masking (BIT-mask) for 3D Graphics
  115. Series 60 transparency 4444
  116. Drum ringtone sounds?
  117. OTA Transmission.
  118. phone frequency
  119. shortcut key
  120. i have a problem in video(7600)
  121. Argb 2 Gray
  122. Midi Sounds Problem
  123. send via Irda
  124. Display image cellular phone
  125. Image download failure
  126. Midi annoyances
  127. AMR,WAV playing on N-Gage (and probably other s60 devices)
  128. 6600 Actual Phone Settings
  129. I want to know how to retreive a JPEG picture from internet
  130. Playback WAV file using 6600
  131. drawImage not syncing?
  132. Curious Benchmark
  133. Ringtones for 7250
  134. Graphics Needed For Platform Game
  135. 7600 Video capture
  136. help!--Manager.createPlayer
  137. getPixels on s60
  138. Playing wav in series 40 devices.
  139. why PNG
  140. Image.createImage for ur help plz
  141. fullcanvas on 3510i sdk
  142. Playing Mp3 and aac files
  143. Graphics on 3300
  144. Exception on 7210 Emulator
  145. Keypad tones interrupt sound
  146. Nokia 6600:Joystick pressed in Canvas invokes options menu, how to disable ?
  147. problems with sound volume
  148. cool: Mobile Game Contest
  149. Displaying Images on Nokia 6610 using Servlets
  150. getState() SOUND_PLAYING
  151. MP3 on 6600: my solution, the free and easy way!
  152. Series 40 flipping Image and clipping problem
  153. fire key for Series 40-N5100
  154. Playing sounds (wav) on s60
  155. Tutorial: The PNG collection technique
  156. ANN: TinyLine 2D Toolkit 1.7 released
  157. MMAPI support on 6230
  158. String/clipping performance problem?
  159. Anchor point
  160. Flickering after double buffering
  161. Series 60 and fillTriangle - solved case
  162. Palette problems on the 3660s
  163. drawArc bug on Nokia 6600
  164. Transparent pixel
  165. Streaming Audio from Internet
  166. The Clipping Loss
  167. Problems with fonts in the 3510i
  168. What is the best way to target multiple devices?
  169. AMR and WAV Encoding and other Specs
  170. Predraw or drawloop?
  171. FullCanvas
  172. 6600 midlet icon dimensions?
  173. Image copy and sizes.
  174. why I can't see transparency in the nokia 7650?
  175. 3 soft keys in series 40
  176. 3d Api?
  177. createImage from Stream?
  178. 6600 video resizing problems
  179. Text entry on FullCanvas
  180. clipping or not?
  181. Resizing video in a Form Item
  182. How to draw a polygon?
  183. Multimedia on Nokia 6230
  184. audio recorder and threads
  185. PNG chunks > IDAT length faulty
  186. Which phones support MMAPI capture://audio?
  187. sequencing between game levels
  188. MIDIControl & series 60
  189. 6600 MMAPI and image resolution
  190. playing an .amr file on s60
  191. Can't copy bitmap to back buffer. help please
  192. http://www.3dmobilegamingcontest.com
  193. Diagonal Sprite Deplacement
  194. MIDI Sound problem (J2ME / Series 60)
  195. image color depth
  196. Contact List Picture Size
  197. DirectGraphics.drawPixels() giving ArrayIndexOutOfBoundsException on 6600
  198. how to play mp3 files/FM on nokia 3660?
  199. Install a ringtone from a midlet
  200. RTP audio streaming on 6600 ?
  201. Fast drawPixel() functionality for any MIDP 1.0 phone?
  202. Strange memory usage on paint
  203. FPS in Nokia 7200
  204. Using Layers in MIDP 2
  205. WAVs get cut off on S60
  206. UI like C-100
  207. Ott volume
  208. MIDI playback on s40
  209. How to test Camera API on emulator?
  210. SetMediaTime / restarting sounds
  211. Playing a mid file and a wav file at the same time
  212. other UI API
  213. How i can use....
  214. audio mixdown w/ audio suite 1.0.2 / SX
  215. suporting sound in a game
  216. Nokia Audio Convertor - Won't Convert MIDI?
  217. Nokia 6225 don't want play converted .midi
  218. Sound crashes the 6600 at unpredictable times!
  219. How to play MIDI files on a series 40
  220. Porting sound playing code for all nokia's phones
  221. mmapi 1.1 and mp3
  222. Can someone please explain Nokia Tones?
  223. Does anybody Knows This???????please help
  224. java3d requirements
  225. GUI development
  226. I have to complain some wrong implementation in Nokia6600
  227. How to save drawn image on canvas
  228. About NOKIA 6220
  229. java mp3 player on 6230
  230. GetPixels
  231. music visualization
  232. music visualization
  233. Nokia Ui Api
  234. Downsize image with J2ME MIDP 2
  235. Help! Tone playback on 7650
  236. difference emulator - real device (nokia)
  237. Buttons an images
  238. callSerially method
  239. Converting from FORMAT_TONE back to MIDI
  240. Sprite Animation with tranparency in 60 series
  241. difference emulator [UPDATE]
  242. Help! callSerially and OutOfMemory !?!?
  243. Help
  244. About drawing graphics
  245. MIDI woes on MIDP 1.0
  246. "Splinter cell" Collision Techniqe
  247. How to: Get RAW data in ARGB444 format from PNG
  248. FullCanvas and super.getHeight()
  249. problem with getPixels(...)
  250. How to play .wav sound files with the 6230?