EGL/GL and screen rotation on Belle Refresh
I have some strange problem on belle refresh with screen rotation in my Symbian C++ OpenGL applications.
If I am full screen it works nice except that the screen goes black for second or so. I have not bothered investigating that for now.
However if I'm not full screen and still using the status bar I do not get any render after screen rotation.
All I have is a black screen.
As a workaround I have to clean and re-create the EGL/GL environment to be able to get a render.
As anyone dealt with that before?
Re: EGL/GL and screen rotation on Belle Refresh
I found some valuable information about this issue there: [url]http://www.google.de/url?sa=t&rct=j&q=EGL_SYMBIAN_COMPOSITION&source=web&cd=1&cad=rja&ved=0CDQQFjAA&url=http%3A%2F%2Flibrary.developer.nokia.com%2Ftopic%2FGUID-E35887BB-7E58-438C-AA27-97B2CDE7E069%2FGUID-894AB487-C127-532D-852B-37CB0DEA1440.html&ei=feDtUL3OFMWQ0AWXroHoAw&usg=AFQjCNEbJFlcsN61OFXHMH0EKd9GeWKlIA&bvm=bv.1357316858,d.d2k[/url]
Or just search for EGL_SYMBIAN_COMPOSITION on Google and hit the first link.