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  1. Re: Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    I think the problem is the HTTP Get + Deserialization of Data + Rendering.... If i try running either Get + Deserialization + Native Tile update it works.... And it also works if i only run Tile...
  2. Re: Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    It's a nuget package called ImageTools if I am not wrong... Any suggestion for a lighter library?
    And yeah, that's the size of the tile... Moreover I think it doesn't even reach the encoder call......
  3. Re: Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    I actually thought about this approach, but it would imply basically updating the live tile once an hour instead of half hour... The problem, I've tried, in fact, not making any REST call and just...
  4. Re: Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    Hi WP! :)
    Thanks a lot for your suggestion... I also had the feeling it could have been a problem of memory, so i started debugging the app. It turns out, the onInvoke method already starts with...
  5. Re: Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    Wouldn't that move all of the following code inside the UI Thread?
    Anyway, I just tested that, and no success: the Rendering code is executed but doesn't complete...

    Thanks anyway!
  6. Problem with ScheduledTaskAgent, RestSharp and WriteableBitmap

    Hi everyone,
    I have a very strange problem. I am using a scheduled task to update my live tile, which is rendered using the TCD Controls live tile library through a JSON data retrieved from a REST...
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