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  1. Replies
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    Nope :( Haven't been for a while and won't be active due to recent strategy changes by Nokia. At least from my part.
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    Re: [announce] QML Physics library

    > Is it suitable for not-so-top-notch devices..?
    I doubt that :| My performance target is N900 or better. Can't really say until I have change to try this. I tested box2d with 20~ objects colliding...
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    [announce] QML Physics library

    Hi,
    just something I have been working on: https://bitbucket.org/jtoivola/qml-physics

    It's a C++ plugin for adding physical properties for QML elements with Bullet physics library doing the heavy...
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    Re: Mixing WRT home screen widget and C++ app

    Ok, good to know :) No hurry, I'm just checking what my options are. But still, there's no support for older devices, 3rd ed fp 1 onwards? Not sure yet if I have to support them though.
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    Mixing WRT home screen widget and C++ app

    Hi,
    does anybody know, if I can have home screen widget done with WRT and application in C++. What I need is a home screen widget which displays some data, and when clicked/touched, opens up a C++...
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    Re: [Announce] LogMan logging tool

    I can not help with the LogManGui because it compiles just fine on my system,
    but the LogManStatic.mmp was missing so I uploaded it to code.google

    Update with mercurial and add to your bld.inf:...
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    Re: [Announce] LogMan logging tool

    You could also try to link against the LogmanStatic.lib, that should avoid conflict with older version of the client DLL. The client code is then included in your App and it communicates directly...
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    Re: [Announce] LogMan logging tool

    Not sure, but there might be a version conflict. You have to remove the installation you made with the downloaded .sis and build and install your own version. It's actually intended only for the...
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    Re: [Announce] LogMan logging tool

    install\install_headers.py
    bldmake bldfiles
    abld build gcce urel


    worked for me.

    But since it is complaining about avkon.rh and eikon.rh, you probably have something wrong with your...
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    Re: [Announce] LogMan logging tool

    What port you set on the device? The default works for me. I haven't been working on Symbian for a while so I'm not sure if things still work as they used to. Try the WLAN logging if possible.
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    Re: 3D engine in work :)

    This forum is dying :(

    The slow release cycle of new PyS60 versions doesn't help and is actually the cause in my opinion. Nothing new happening, not much to be exited about... Except your engine...
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    Re: 3D engine in work :)

    Holy Cow! Looks cool :)
  13. Re: [Announce] PyS60 Community Edition unleashed: pygame

    Try to replace the snake's display setting with liquid's version.



    if os.name == "e32":
    size = pygame.display.list_modes()[0]
    else:
    size = DISPLAY_SIZE

    screen =...
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    Re: How to install pys60 SDK?

    I made a tool for this a while ago: http://discussion.forum.nokia.com/forum/showthread.php?t=176435
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    Impossible, no, but you'll have to grab the pygame sources and build it from scratch and modify the build scripts to suit your needs. I haven't had the time to improve pygame lately.
  16. Re: Do not run OpenC application after install Python in S60.

    The plugin contains the libraries used in linking for device as well. It's not for emulator only.
  17. Re: Do not run OpenC application after install Python in S60.

    Just a wild guess, but OpenC is installed with PyS60 and it might not be binary compatible with the OpenC version you built the application with. Make sure you have the same OpenC version installed...
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    Nope unfortunately. The SDL used by pygame requires some native initialization before it can be used and the standard script shell does not do that.


    Not possible without building the pygame from...
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    I suppose you tried to use the PyS60's Script Shell. It doesn't work. At least yet. There should be a pygame icon in your application's list, which launches pygame's own launcher. Use that instead....
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    Sure. As I said, you have to build it first.


    Maybe I was unclear... from pygame SVN repository. See http://www.pygame.org/wiki/cvs


    Of course you can. If it was impossible, it would be...
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    Re: [Announce] pygame for S60 for PyS60 1.9.x

    You have built pygame? It doesn't come with PyS60. SDK for simulator is in my TODO list though.

    Get pygame sources: svn co svn://seul.org/svn/pygame/trunk pygame

    See 'how_to_build.txt' in...
  22. Re: Can I invoke Python from outside the emulator and run the scripts ??

    I wrote that a long time ago. It should work on 5th ed as well. I actually build stuff for my 3rd ed. phone using 5th ed. SDK :o


    Any telnet( TeraTerm, PuTTY, etc.. ) program should work. Or use...
  23. Re: Can I invoke Python from outside the emulator and run the scripts ??

    I use my LogMan tool for this. It has a shell which can listen to USB serial or socket ( telnet port 23, localhost with emulator, via WLAN with device ) and can be used with some terminal program...
  24. [Announce] Tool for installing latest PyS60 SDK

    Hi,
    got a coding itch, so I coded up a tool to install latest PyS60 SDK under EPOCROOT. It's available at pygame-symbian's code google repository.

    It's a simple tool, which:

    1. Gets and parses...
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    [Announce] pygame 1.9.0 for S60 for PyS60 1.9.7

    Final Pygame 1.9.0 release for PyS60 1.9.7 is now available

    Fixed issues:
    3. Out of memory crashes with launcher

    Known issues:
    1. Launcher crashes when installed to memory card and trying to...
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