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  1. Replies
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    12,563

    Re: IAP Enabler Certificate

    Already checked that. Nokia suite says its up to date with version (v07.51) for my model, which is Nokia X3-02.

    The thing I can think of is that they never signed the application to be compatible...
  2. Re: Testing Enabled Trusted Certificated Status in an S40 device

    Right, but I believe what I was referring to was testing my app under a signed certificate on a real device. Nokia's signing was always free for publishing, but for testing a device, I believe its...
  3. Re: Testing Enabled Trusted Certificated Status in an S40 device

    Well, I know for a fact on the S40 FP1 (device I am currently working on), its "Ask First Time" by default.

    How many times am I allowed to sign my application if I decide to pay for it?
    From...
  4. Testing Enabled Trusted Certificated Status in an S40 device

    Hi everybody,

    I am treading back to an old subject of being able to test the "Trusted" signed application status on my Series 40 device.

    Mostly, I want to put some analytics into my game in...
  5. Re: Misunderstanding of the meaning of "Restorable Products"

    Alright, for extra clarification, considering that the failed scenario of accessing a DRM resource isn't documented in the JavaDoc I have been reading concerning the method .

    I would like to know...
  6. Re: Misunderstanding of the meaning of "Restorable Products"

    Okay, considering that I want to have a few of my products restorable, but I find my game works perfectly without any requirement of a back-end server to manage the status.

    Could I simply use an...
  7. Re: Misunderstanding of the meaning of "Restorable Products"

    Okay, so in order to be a valid and legitimate restore, it definitely has to pass through the "restorationCompleted" callback with a status of "OK" (value: 1)?

    I tried the first scenario you...
  8. Re: Misunderstanding of the meaning of "Restorable Products"

    Hi

    Just following up about the subject on Restoration,

    If it so happens that I attempt to purchase the product, and the "purchaseCompleted" callback status returns a RESTORABLE flag.
    Should I...
  9. [moved]Acquiring More Information Beyond the Nokia Publish Dashboard about my content

    I would like to know if there someone I can contact at Nokia about getting more sales data about my own game.

    There are some data like being able to see what handsets downloaded the free demo of...
  10. Re: Misunderstanding of the meaning of "Restorable Products"

    Hi izinin,

    I actually got my answer from some earlier response to a post on this forum about my problem.

    One of the problems, for the business model I am trying to attempt to do is that one of...
  11. Misunderstanding of the meaning of "Restorable Products"

    Based on what I have read so far in the entire documentation related to IAP about product restoration.

    A restorable product is technically any IAP product that has been purchased by a user is...
  12. Replies
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    1,451

    Re: Virtual Currency Solution for J2ME?

    Okay, but how do you flag an in-app purchase to be restorable or not in the publisher's dashboard when you edit the metadata for an in-app purchase item?

    I don't really see a check box of any sort...
  13. Replies
    7
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    1,451

    Re: Virtual Currency Solution for J2ME?

    Hi skalogir,

    What I meant is that, is there a back-end already implemented by someone else that I can use? :)

    I don't want to reinvent the wheel.

    What I want, is to be able to have...
  14. Replies
    7
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    1,451

    Re: Virtual Currency Solution for J2ME?

    Nope, what you are referring to is one of the many methods for a user to earn or purchase credit or virtual currency within the application.

    What I am talking about is a system that would be able...
  15. Replies
    7
    Views
    1,451

    Virtual Currency Solution for J2ME?

    I was wondering if anybody knows of any turn key solution for virtual currency on J2ME.

    I am looking for something with wrapper client API written in J2ME and a backend server solution of which I...
  16. Re: IAPClientPaymentException: Application ID initialization fails

    Hi Vineeth,

    I found out that you needed IAP_VARIANTID.TXT and TEST_MODE.TXT in the "root" of your JAR and not in this folder called "res".

    Cheers,
    Mark
  17. IAPClientPaymentException: Application ID initialization fails

    I just want to know, what can make the IAP prompt this kind of exception "com.nokia.mid.payment.IAPClientPaymentException: Application ID initialization fails" when you test it in the emulator.
    ...
  18. Re: Series 40 game using Analytics. Trying to get some feedback about my game.

    My game didn't really suffer from low visibility when it started, it actually got featured for a week and a half on the Top Free list of the store.

    The problem lies more from converting a free...
  19. Re: Series 40 game using Analytics. Trying to get some feedback about my game.

    I agree that the people for S40 are all low income people, but I don't really see that as a good reason not to obtain their feedback. :)
    I think if you want to build a successful game, you need to...
  20. Re: Please let us know if you have not received a response from Nokia Publish Support

    Hi,

    I just wanted to tell you that I emailed Jonathan regarding a certificate request for J2ME, instead I get one for Symbian.

    I emailed back to him since October 10th and I never got any...
  21. Series 40 game using Analytics. Trying to get some feedback about my game.

    Greetings everybody,

    After a few months my game on the store, I haven't been making any headway in terms of sales. Though the downloads of the free demo is doing around 200~300 downloads per day,...
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