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  1. Replies
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    J2ME vs .Net CF paper - Please review

    Hi all,

    I'm in progress writing my dissertation, titled:
    J2ME versus .Net CF: Can Microsoft win the mobile phone battle?

    And i would love it if people can have a read of it and give their...
  2. Thanks to the people who've done my questionaire...

    Thanks to the people who've done my questionaire already - but i need many more!

    So if you're reading this but haven't filled out and submited yours PLEASE click the link in the 1st post and do so...
  3. Feedback wanted via short questionnaire, please read

    Hi,

    I will be writing an application for my final year project at university to help developers develop J2ME MIDlet's and need other potential user's feedback for my user requirements analysis...
  4. i think he may of meant: canvas.isShown()

    i think he may of meant: canvas.isShown()
  5. I tried dynamitemobile way and it didnt work -...

    I tried dynamitemobile way and it didnt work - and doing what theimode suggested would mean too much work for me just to fix a problem with one device.

    Please post any success tho - as it would...
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    Got a 3410? Please read!

    hi,

    I need a urgent favor from someone who has a 3410.

    I need someone to download my game - just to test that theres no problems downloading it from my server etc. No need to play it and...
  7. I recently had this problem too - but i could...

    I recently had this problem too - but i could download the game to our 7210 but not to a client's 7250 - had to squeeze the jar down to 63.6KB.
  8. bug with 3410 and destroyApp not being called

    Hi everyone,

    I think i've found a bug with the 3410 (I hope its not just me :)

    In my MIDlet subclass i need the phone to call destroyApp(boolean) so the game can save its data to the RMS - but...
  9. hi, I've got the same prob. It works fine in...

    hi,

    I've got the same prob. It works fine in the emulator but on the actual mobile (3410) it seems that it doesnt send the post fields - it works ok on other mobiles but not 3410!

    Is there any...
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    heres some sugestions: -make sure your not...

    heres some sugestions:

    -make sure your not leaving any thing in memory - remember if you null an object which has any object array variables you need to null each element in the array also to free...
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    Yeah you're spot on FatalError. But i only...

    Yeah you're spot on FatalError.

    But i only have about 4-5 different screens and a lot of the graphics are re-used on each screen.

    For you - it depends on your game - do you re-display graphics...
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    Capturing keypresses on Screen's

    Hi,

    I doubt this is possible but is there a way to capture key presses (apart from the soft command keys ie the numeric keys) in Screen subclasses (List's, Form's etc)?

    Thanks,

    Alan.
  13. Replies
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    Yeah loaing the images in once and saving their...

    Yeah loaing the images in once and saving their pixel array data works for me perfectly and its much much faster - it must take up loads of memory but atleast it doesnt leak and bomb out after 10...
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    okay that was worth it - not! I used the above...

    okay that was worth it - not!

    I used the above code for loading in all my images and the phones still runs out of memory!

    Next: im going to try reading in each image once and storing its pixels...
  15. Replies
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    extending FatalError's post will something like...

    extending FatalError's post will something like this solve the prob? It was the recommended way of creating a mutable Image from a file in Nokia_UIAPI_Guide.pdf.

    InputStream is =...
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    hi, I'm doing something like this - is this...

    hi,

    I'm doing something like this - is this the best way? bgData1 is kept in memory throughout the app.

    My actual app has several screens which utilise the same backgound and for each screen...
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    sorry i meant cryptoalex's method.

    sorry i meant cryptoalex's method.
  18. Replies
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    can anyone else confirm dying's method (see post...

    can anyone else confirm dying's method (see post above) works - just like to know before i try it.

    thanks,
    alan
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    hi, I've got a similar prob - im pulling my...

    hi,

    I've got a similar prob - im pulling my hair out trying to fix it without much luck! I just think the 7650 is very buggy - well thats what im gonna say to my boss tomoz!
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    Debugable 7650

    Hi,

    Im having various memory problems with a game im devloping and was wondering how i could debug the app on the actual phone - the emulator doesnt help!

    Are there special Debugable 7650?...
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    hi, my boss had the same prob with his 7650 -...

    hi,

    my boss had the same prob with his 7650 - he sent it back to Nokia (i think) and they fixed it after a month or so.

    Alan
  22. dont want to question you but is that the answer...

    dont want to question you but is that the answer to your question?

    plus how can b be invalid? sorry if its obvious but im very tired.

    cheers

    Alan
  23. Hi, I think im having the exact same problem -...

    Hi,

    I think im having the exact same problem - have you been able to find a fix/work around?

    Please reply asap please as im pulling my hair out as i thought it was my code.

    thanks very...
  24. can a firmware update, update Nokia UI version?

    hi,

    As I've found out the hard way the Nokia UI on the 7650 is different to that on other phones.

    See (the second post): ...
  25. Is the java VM embeded on the hardware on Nokia mobiles?

    Is the java VM embeded on the hardware on Nokia mobiles?

    And if so, is it in the hardware on all java phones (by other companies)

    Or is it like on PC's: where the VM is just another piece of...
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