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  1. Re: Problem with VoIP Audio Service in 3rd Edition Fp1 and Fp2

    Anybody here to help me. Please..
  2. Problem with VoIP Audio Service in 3rd Edition Fp1 and Fp2

    Hi,
    Currently i have three versions of VoIPAudioService sis files which i found in wiki. With the given API in wiki there is also an example called VoIpTestApp. I embeded the VAS sis file in the...
  3. Re: FullDuplex example crushes with ViewSrv 11

    I think this was happening due to keeping the main thread (that was being used to play audio) idle or waiting (using semafore) for long time.
  4. Re: How to avoid KErrDied when using CMMFDevSound at the time of incoming call?

    I think this related to the priority of my program. Can you suggest any way so that I get a high priority for CMMFDevSound ? or Does anybody think this is a restriction from the from Nokia to use...
  5. Re: How to avoid KErrDied when using CMMFDevSound at the time of incoming call?

    I re-initialized just after get the KErrDied. Then tried to record and play in N96 (3rd fp2) immediately. But I got KErrAccessDenied (-21) in the main thread.
  6. Re: How to avoid KErrDied when using CMMFDevSound at the time of incoming call?

    What is the benefit of re-initilizing the devsound ? Only in symbian belle i get KErrInUse instead of KErrDied. So in symbian belle i tried to re-start recording without re-initializing. But it did...
  7. How to avoid KErrDied when using CMMFDevSound at the time of incoming call?

    Hello,
    I am using FullDuplexAudio example given in S60_Platform_Full-Duplex_Audio_Example_v2_0_en

    The example runs well now with no problem. But when it is running if an incoming call arrives...
  8. FullDuplex example crushes with ViewSrv 11

    hi,
    I am using the example given in the resource section of forum. the link is S60_Platform_Full-Duplex_Audio_Example_v2_0_en.zip.html
    When i run the program i runs ok. But when i try to switch the...
  9. Re: How PCM16 data is arranged in 8 bit CMMFBuffer ?

    Yes, you are right wizard_hu_. PCM16 is stored as signed little-endian. :)
    I am facing one problem while recording in PCM16. I always get 4096 byte at a time. Can I fix it in my own way so that i...
  10. How PCM16 data is arranged in 8 bit CMMFBuffer ?

    hi,
    PCM16 is a 16 bit data. We get this data stored in a 8 bit CMMFBuffer. My question is how it is arranged. I guess it is arranged in 2 bytes and follow little-endian. Am I right or wrong ? Please...
  11. Re: A query on audio Record/Playback in PCM16 using CMMFBuffer and speex

    One thing I am confused, PCM16 should return 16bit info. In this case would CMMFBuffer give me 16 bit info in the BufferToBeEmptied()?
  12. A query on audio Record/Playback in PCM16 using CMMFBuffer and speex

    hi,
    I am using the code given in the example section "Full Duplex Audio Example 2.0". I am using PCM16 instead of given 4 types used there. After getting the recorded the in BufferToBeEmptied I find...
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    Re: Problem using Speex in Symbian device

    Thank you. Your suggestion worked !!
  14. Replies
    2
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    1,436

    Problem using Speex in Symbian device

    hi,
    I used speex in symbian project and ran it successfully in emulator. But when i tried to build the sis file I failed.
    At first I downloaded the speex source code. made .lib files for emulator...
  15. Re: What is the job of Reset() in CFbsBitmap ?

    Thank you so much for making it clear.
  16. What is the job of Reset() in CFbsBitmap ?

    hi,
    Suppose I have a pointer to a CFbsBitmap.
    CFbsBitmap *aBitmap;

    It is already allocated and has many pixels inside. Now I am doing two things
    1) delele aBitmap
    2) again create aBitmap using...
  17. Re: How to change the Display mode of a Bitmap ?

    yes, thank you. It works as per your suggestion. :) .
  18. How to change the Display mode of a Bitmap ?

    hi,
    Suppose I have a CFbsBitmap of higher display mode (EGray256). Now if I want to lower the display mode of the bitmap to EGray16 then what what I need to do? I want to do it without taking any...
  19. Re: TBitmapUtil can not modify a bmp

    what I have found just now is that there is something problemactive with the display mode. I am taking an image an converting it to different display mode. For EGray2 it is okya, for EGray256 it is...
  20. Re: TBitmapUtil can not modify a bmp

    I have checked that for white pixel I am getting TInt32 value 255 and for black simply 0 using GetPixel. So SetPixel should do the same. But unfortunately it is not. Is there any issue with...
  21. Re: TBitmapUtil can not modify a bmp

    But GetPixel is working as usual but facing problem in SetPixel. In TBitmapUtil there are a few functions, so i can not decide what to do now
  22. Re: TBitmapUtil can not modify a bmp

    I used 0xFF000000 for black and 0xFFFFFFFF for white but i see no change. The bitmap is showing white.
  23. Re: TBitmapUtil::SetPixel Not working in Symbian belle

    I am setting only two pixel values SetPixel(0xff) and Set(0) for white and black respectively (as it is int EGray256 mode)
  24. TBitmapUtil::SetPixel Not working in Symbian belle

    I was using TBitmapUtil in Symian 3rd and 5th edition and SetPixel was working fine for EGray256, but when i tried it with Nokia Belle model 700 it is not showing any color. the bitmap is coming just...
  25. TBitmapUtil::SetPixel Not working in Symbian belle

    I was using TBitmapUtil in Symian 3rd and 5th edition and SetPixel was working fine foe EGray256, but when i tried it with Nokia Belle model 700 it is not showing any color. the bitmap is coming just...
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