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  1. Replies
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    Re: Updating verified widgets

    Thanks for your answer!

    I'll do it that way.

    Jerry
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    Updating verified widgets

    Hi,

    I would like to update some of my older widgets which got in the meantime promoted into verified and there's no provision on updating them.
    Could anyone please tell me what is the correct way...
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    Re: Channel API: private channel ID

    Hi render,

    thanks for thorough explanation, I will test it with the new release for sure :)

    Is there a scenario where it would be possible to use shortened version of openChannel function:...
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    Re: New SDK feedback and issues

    Hi Klen,

    I have experienced some of those problems, too. The problem is that the new devkit either cannot import and modify older (e.g. 2.0) SDK config or does it the wrong way.
    Try this: if you...
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    Re: change language in the SDK emulator

    Hi giaperruci,

    if you use Windows, then just go to Control Panel -> Regional settings and change the language on the first tab (Standards and number formats). Then restart emulator and it will...
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    Channel API: private channel ID

    Hi!

    While am I still in whine mode ;) I'd like to repost my question originally posted here:
    http://dev.widsets.com/forum/topic/7/2082763/1/

    In client 2.0 it was not possible to use private...
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    Re: Problems with the update.

    Hi all,

    I would just add that there's one more widget waiting for the patch of Channel API. It is my multiplayer Tetrinet game here: http://www.widsets.com/widget/240181019/?ps=/widgets/beta.
    ...
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