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  1. Re: Motion Welder, a tool to create j2me animation

    hi nitin

    Can please send me a sample code (midlet) , i mean a very simple code thru which i can easily understand the process, i think this tool will help me alot .. so pls do me this favour
    ...
  2. Replies
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    Re: Tile collision..how?

    hi

    thanks jappit

    but my requirement is how to detect collision to a tiled map ?
    sprite to sprite we can easily finish the work , here m not using any sprite class.

    if have any suggestion...
  3. Replies
    4
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    8,887

    Tile collision..how?

    hi guys

    i jus want know about the tile collision, in our game we are creating our environment or game filed with tiles and i jus throw a ball in air wen ot hits any of the tile the corresponding...
  4. Re: how to give a realistic fall when a player fall?

    how to calculate next postion using this rooosone?

    private void movePlayer()
    {

    //for(player1CurrentCol=0;player1CurrentCol< 10;player1CurrentCol++ ){

    ...
  5. Re: Motion Welder, a tool to create j2me animation

    here i am posing my code and its showing cannot find the variable (ResourcLocator)

    import com.studio.motionwelder.MSimpleAnimationPlayer;
    import com.studio.motionwelder.MSpriteData;
    import...
  6. Re: how to give a realistic fall when a player fall?

    hi


    its ok will it give a reakistic feeling .. i know this way i an searching for any other way like using any physics or any other technique

    thanks for the reply yaar
  7. how to give a realistic fall when a player fall?

    hi all

    how to give a realistic feeling when the player going to fall from a height ?


    thanks in advance
  8. Re: how to show a frame of images in a keyPress?

    hi senthil

    i got solved the problem, now i am getting the full frame in a single click.

    now i just want to move the player(actor)according to the map.

    private int sampleMap[][] = {
    //1,...
  9. Re: how i get the postion of the game charactor

    ok let explain, my game background drawn using tiles only .
    i am getting that design or background with help of that array.

    in that -1 represent empty space
    0-rectangle tile
    1-right triangle...
  10. Re: how i get the postion of the game charactor

    thanks roossone,
    can you jus telll me how to get the postion of the tile where the player is standing?

    or if i get the 0,1,2 according to the playerits easy to move the player according to that....
  11. Re: how i get the postion of the game charactor

    hi rooosone

    your code is correct but i m not using the sprite concept
    i am darwing everything using drawRegion.so i want to know the position of the tile ..then onl i can move the player...
  12. how i get the postion of the game charactor

    how wiil i get the position of the game object or player?
  13. Replies
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    3,698

    Re: character movement according to the map

    hi rooossone

    here i am updating my code

    jus tell me how to diplay a strip of 16 images in a single key press

    import java.io.IOException;
    import javax.microedition.lcdui.Graphics;
    import...
  14. Replies
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    3,698

    Re: character movement according to the map

    thats good
    here i am facing an other problem

    my problem is i am having a strip of image which contain 16 images like a walking man...i jus want to complete the enyire strip in a single key press...
  15. Replies
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    3,698

    Re: character movement according to the map

    can you jus give me the code
    it will be very helpfull
  16. Re: how to show a frame of images in a keyPress?

    hi senthi you got my problem pls help me
  17. Re: how to show a frame of images in a keyPress?

    hi senthil

    my problem is i am having a strip of image which contain 16 images like a walking man...i jus want to complete the enyire strip in a single key press like i have to complete a walk in a...
  18. how to show a frame of images in a keyPress?

    i m having a frame of image..i jus want to show it the whole frames in a single click..

    pls give me any suggestion or sample code

    frames of image -sprite
  19. Replies
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    3,698

    character movement according to the map

    hi guys

    in my game there is a player(Actor) and the player is standing on a horizontally mapped tile...
    my problem is i just want to move the player according to the tiles . the player is a set...
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    Re: parabolic movement ....

    hi jappit

    it rocks man....its more than enough for me dear...thanks a lot... varying ySpeed i can get the projectile motion..i m expectng your help in future tooo...

    custom_made
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    17,704

    Re: parabolic movement ....

    hi jappit

    i checked your code its working fantastic...it will be very helpfulll for me....now i got some idea...

    in my gane know .the person is throwing the stone upwardly with a force..wen...
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    17,704

    Re: parabolic movement ....

    hi jappit

    thanks for suggestion and the sample code ...i didnt try dis ..i willl ry it today its self...thanks alot an...
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    17,704

    parabolic movement ....

    hi friends

    i m doing a game in that a character willl throw a stone from a side to other side...consider from left to right.

    when the character throws it it should reach other side with a...
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