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  1. Thread: Red Key

    by FatalError
    Replies
    4
    Views
    7,458

    Red Key

    Hi,

    i all my games when I push the red key (to shut down the phone) the game exits. But in my last game, it doesn't work :-( Nothing happens when I push it. And I don't know why.
    What happen when...
  2. Replies
    0
    Views
    4,617

    Calculate the Bounding of a Mesh

    Hi,

    I would like to calculate the bounding box of a mesh of a world loaded with Loader.load(...)
    I got the mesh with the find method...
    now to calculate the bounding box, I will need to get all...
  3. Replies
    3
    Views
    3,638

    not free anymore I think :-( I converted my...

    not free anymore I think :-(

    I converted my midi tunes manually... not the easiest way but I least I have my tunes in tone format now :-)
  4. Replies
    3
    Views
    3,638

    Convert Midi to FORMAT_TONE

    Is there a way to convert a midi file to a format that can be read with FORMAT_TONE of the Sound Class on an old s40 phone ?

    Thanks
  5. Replies
    4
    Views
    7,207

    6230 crashes when playing midi

    Hi,

    my game is playing some midis files.
    It's working on 7600 and 3300 emu but when I try it
    to the real 6230 the game crashes.
    The files are correctly loaded but the app crashes here

    try...
  6. Replies
    1
    Views
    4,671

    RecordStore doesn't seem to free in mem

    Hi,

    I just remarked something, in my game I'm open and close a recordstore just like this
    try
    {
    RecordStore r = RecordStore.openRecordStore(name,true);
    r.closeRecordStore();
    r=null;...
  7. Replies
    4
    Views
    6,547

    of course not: it has been translated litterally...

    of course not: it has been translated litterally from French: it's perhaps a little odd in English but in French it's a compliment!

    Thanks again
  8. Replies
    4
    Views
    6,547

    :-( Thanks a lot shmoove: you're a killer !!!

    :-(

    Thanks a lot shmoove: you're a killer !!!
  9. Replies
    4
    Views
    6,547

    Draw an Image on itself

    Hi,

    I'm trying to write an image on itslef...

    image.getGraphics().drawImage( image,20,0,0 );

    if I do the same with -20: it's working goodd!! But not in this side.
    What I get is the first 20...
  10. Thread: s60 memory

    by FatalError
    Replies
    4
    Views
    4,454

    ok thanks :-) That's I will do thanks a lot...

    ok thanks :-)
    That's I will do

    thanks a lot smoove
  11. Thread: s60 memory

    by FatalError
    Replies
    4
    Views
    4,454

    the problem is that I have very huge pictures to...

    the problem is that I have very huge pictures to store in running memory so on how much memory in average do you think I cant count on ?

    thanks
  12. Thread: s60 memory

    by FatalError
    Replies
    4
    Views
    4,454

    s60 memory

    Hi,

    could someone tell me what is the memory available on s60 phones (running memory for loading graphics, arrays,...) because I can't find it

    Thanks!
  13. Replies
    4
    Views
    5,070

    That's what I feared! The problem is device...

    That's what I feared! The problem is device dependent !
    All the solutions are just intended to minimise this phenomen :-(

    I tried time based animation... same problem.
    I set an higher frame...
  14. Replies
    4
    Views
    5,070

    Thanks shmoove... but it doesn't change... The...

    Thanks shmoove... but it doesn't change...
    The ships are still following an invisble "zig-zag" line. A sort
    of very little sinusoidal line
  15. Replies
    4
    Views
    5,070

    Diagonal Sprite Deplacement

    Hi,

    I'm making a shoot-them-up and I have a problem with diagonal movements of the ships.
    If the ship moves vertically I add 1(or -1) to the y axe, horizontally 1(or -1) to the x axe.
    But if it...
  16. Replies
    2
    Views
    6,252

    28x28

    28x28
  17. Replies
    6
    Views
    6,605

    Thank for your reply. Indeed the 2 dim array is...

    Thank for your reply.
    Indeed the 2 dim array is the more elegant solution (I could even declare it as final static) but my array is about 50x16 elements so my switch code was to avoid creating...
  18. Replies
    6
    Views
    6,605

    Java Question (switch)

    Hi I tried something like this:

    int value 1, value2, return;

    switch ( value1 )
    {
    case 0:
    int x[] = {1,2,3,4,5};
    return = x[value2];
    break;
  19. Replies
    1
    Views
    6,081

    I activated the vibration trough the parameters...

    I activated the vibration trough the parameters of the games in the phone menu. it' working :-)
    Sorry
  20. Replies
    1
    Views
    6,081

    Vibration on 3510i

    Hi,

    I'm trying to make the 3510i vibrate. So I use
    DeviceControl.startVibra(100,500) and nothing is happen.
    Does someone have an idea why it doesn't vibrate?

    thanks
  21. Replies
    16
    Views
    14,660

    I just found the problem so I post its solution...

    I just found the problem so I post its solution to evitate others to spent hours on this.

    I have a screen (a Form) that displays the high scores in a loop like this:

    for( i=0; i<10; i++ )
    ...
  22. Replies
    16
    Views
    14,660

    anyone for telling me at least how I can figure...

    anyone for telling me at least how I can figure out what's this sentence is meaning ?
    I look closer and saw that there's '...' at the end of the error message.
    Is there a log file or something...
  23. Replies
    16
    Views
    14,660

    App.closed error on 6600

    Hi I have a little... big problem with my game on Nokia 6600.
    I tested it on 7650 and 3650 and it ran without any problems.
    When testing on 6600 I got one of these errors sometimes (most of the...
  24. Replies
    0
    Views
    4,238

    App.closed error on 6600

    Hi I have a little... big problem with my game on Nokia 6600.
    I tested it on 7650 and 3650 and it ran without any problems.
    When testing on 6600 I got these errors:
  25. Replies
    3
    Views
    6,400

    I have the same problem: are you using MIDP...

    I have the same problem:

    are you using MIDP 2.0 functions
    or Nokia UI API ?
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