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  1. Replies
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    5,415

    multiple bluetooth connections 3650/n-gage

    Hi guys,

    I can confirm that LongSteve's suggestion works : create listening sockets on the clients, and then connect the server to these sockets. It would appear that multiple outgoing...
  2. In case anyone else has this problem with the...

    In case anyone else has this problem with the system-dialogs, it looks like you have to be careful when using CFbsBitmap from another thead.
    I had my offscreen bitmap created in a different thread...
  3. Replies
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    another weird thing : When my app gets...

    another weird thing :

    When my app gets switched to the background AbortNow() gets called as it should. However Restart() then gets called immediately after - even though my app is not visible.
    ...
  4. CDirectScreenAccess goes wrong when a dialog is displayed

    Hello,

    I have implemented CDirectScreenAccess on Series60 (NGage) and it works absolutely fine for task-switches, when the application key is pressed.

    However, when a dialog is displayed (eg....
  5. CDirectScreenAccess screws up after a dialog is displayed

    Hello janiorca & BertieL

    I am having the same problem with dialogs screwing up my DSA code - when I plug in the phone charger, the top half of the screen messes up and will not restore - even...
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    8,137

    CDirectScreenAccess screws up after a dialog is displayed

    I have a similar problem.

    I am using CDirectScreenAccess in my game, and it works fine when the task-switch button is pressed. However, when I get an incoming call dialog or a battery-low /...
  7. I'm having this problem too in C++. Have you...

    I'm having this problem too in C++. Have you guys seen this thread ?

    Developer Discussion Boards > > Connectivity > Bluetooth Technology > Calculating with base value to get offset for service ID...
  8. Replies
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    7,320

    VIEWSRV 11

    I also came across this problem after using using one of the Graphics example programs as a base for my application.

    I think what is happening, is that the CPeriodic timer callback function is...
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