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    Series 60 graphics and sound issues

    While porting seems to be head-bangin against a spiked wall, numerous issues with poor documentation seem to make it impossible.

    Ok enough of crying. I have two major issues any of you might have...
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    two porting issues series 60 devices

    Hey guys,

    Ive made a kick ass midp 2.0 platformer game for series 40 that gives me about 25-30 fps. However, when porting it onto series 60 device, a multitude of problems arise!!!

    1. Nokia...
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    Series 60 porting issue (esp. 6600)

    Time comes in for porting from series 40 to series 60.....just to say its hell !!!

    I was using MIDP 2.0 Game package api's such as TiledLayer and Sprite classes for my series 40 version of a...
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