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  1. Use the search on top right of the screen. Search...

    Use the search on top right of the screen. Search for "mime". Eventually you'll bump into a few links like this:
    ...
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    @Doc: thanx for the tip. Though, I need the...

    @Doc: thanx for the tip. Though, I need the functionality for realtime calculations. So in my case, I'm better off by storing the values to a file than including MathFP class and loose classfootprint...
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    henson2k library might also have cos method ...

    henson2k library might also have cos method

    Yeah, but it gets inaccurate for angles bigger than PI/2 (really, my program wouldn't work because of this slight error).
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    Mmm, an old post once cleared out that s60...

    Mmm, an old post once cleared out that s60 required a multiple of 2 in some graphics stuff or so? Anyone remember?
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    YES! there is!!! It is called transperancy!!! ...

    YES! there is!!! It is called transperancy!!!

    All you have to do is create a half opaque/transparent white or whatever colour you want solid square Image and simply draw it where you want. Or,...
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    I don't agree with that. If I'd already know that...

    I don't agree with that. If I'd already know that clipping is slow, I would extract the "big" tile image to single Images and use the fast way. That's not a big deal (except for each tile also taking...
  7. It probably simply doesn't do a paint().......

    It probably simply doesn't do a paint().... Minimizing and maximizing always enforces a repaint, just like normal J2SE I guess...

    Perhaps your event thread got stuck, perhaps you actually don't...
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    Perhaps you can look into Doctor Dwarf's...

    Perhaps you can look into Doctor Dwarf's framerate tester code? I think he has the source available on his site. It kinda does what you wanted in the first place: move some sprites across the screen...
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    Login Link On This Forum

    Did anyone experience problems when trying to use the LOGIN or REGISTER links on this forum?

    I had to login via http://www.forum.nokia.com/main.html
  10. Just add it to the end of the url string and open...

    Just add it to the end of the url string and open up the browser. That will post the data.
    No, it does a http1.0 GET.

    @cumhur: so why do you need the POST anyway? You'll only need it if you want...
  11. Memsize and "Inconsistent or missing stackmap at target "

    Hi all,

    I choose this topic's name carefully because I found an old thread with the same name.

    I have these two classes. They both cache some arrays by using statics. Furthermore, they have...
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    3510i (96x64) v4.01 results: 27 tiles/frame ...

    3510i (96x64) v4.01 results:

    27 tiles/frame

    1) 25.8789
    3129ms, 81 frm
    1.4306ms/tile

    2) 29.0527
    2776ms, 81 frm
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    That thing looks more like a Transformer(tm) to...

    That thing looks more like a Transformer(tm) to me...
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    Yeah, you are right about that, Shmoove. Actually...

    Yeah, you are right about that, Shmoove. Actually I made that point in that survey a few weeks ago. If Nokia would like to do anything 'nice' for those who are developping for their platform, they...
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    Good point you got there! A year ago there was...

    Good point you got there!

    A year ago there was no content, so providers were glad to publish anything they could get their hands on. But now, we have like 20 variants of pacman, 10 of super mario,...
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    But, it still is interesting! For example, I...

    But, it still is interesting!

    For example, I traced the DirectGraphics class that comes with the classes.zip from Nokia 3510i SDK. Now it turns out that their classes.zip implementation uses a...
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    I don't understand shit of what you did to be...

    I don't understand shit of what you did to be honest... The snippets you posted are very confusing... I can only guess their context...

    Can't you post the complete methods instead, and include the...
  18. Thread: simple 3D prog

    by dannyc4
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    Here you are: ...

    Here you are:

    http://discussion.forum.nokia.com/forum/search.php?s=&action=showresults&searchid=454056&sortby=&sortorder=
    ...
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    If that is your ACTUAL code, this line shouldn't...

    If that is your ACTUAL code, this line shouldn't compile:


    String value = get(key);
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    I don't think you gonna find much. I think this...

    I don't think you gonna find much. I think this is because there are lots of ways of payment, and they differ per country. Both in interface as the actual payment itself.

    I guess most mobile game...
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    You cannot cast arrays! You should retrieve it as...

    You cannot cast arrays! You should retrieve it as Object[] and cast when reading: Byte b = (Byte) reception[cnt].

    BTW: An array is an object is well (array.length works...) so I guess it *should*...
  22. Thread: arc

    by dannyc4
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    Luca wants some realtime shading stuff. He wants...

    Luca wants some realtime shading stuff. He wants to draw the shadows using drawPixels(). I already helped him with that by mail.

    So what he needs to do for his arc thing:



    /**
    * Creates...
  23. Do you have transparency flag set when using...

    Do you have transparency flag set when using drawPixels()?
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    I found that superscape provides a JSR184...

    I found that superscape provides a JSR184 compliant implementation:

    http://www.superscape.com/about_superscape/newsroom/viewpress.asp?id=89
  25. Thread: Alpha.

    by dannyc4
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    Yeah, you can use it for alpha. An alpha of 0...

    Yeah, you can use it for alpha. An alpha of 0 (0x0XXX) means fully transparent, alpha of 16 (0xFXXX) means fully opaque.

    However, I guess alpha value is only significant when drawing pixels. In...
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