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  1. Re: Final Word on J2ME Vibration (please confirm)

    Does symbian^3 devices (c7 n8 etc) support vibration?
  2. Replies

    Re: Problem with using QSound

    Hi teemup

    It worked. Many thanks for helping.
  3. Replies

    Re: Problem with using QSound

    Hi teemup

    I added the sound sources and deployment part as told by you, and played the sound with the filename only, but the problem still persists. I have verified the inclusion of the file in...
  4. Replies

    Problem with using QSound


    I am trying to play a QSound in a QGLWidget, but the problem is that it won't play, and there is no error. (tried the same in a QMainWindow subclass but same result, so any problem with...
  5. Replies

    Running Opengl demo on device


    I have created a small demo for Symbian^3 that uses OpenGL ES 2.0 via QGLFunctions, but it is not compiling for the device (C7 and N8). It runs fine on the desktop, though (but it is not a...
  6. Regarding OpenGL ES support on different Symbian editions


    I am interested in creating a Qt app that makes use of OpenGL ES, and I would like to do so for as many Symbian handsets as possible, but I am confused as to which editions are supported by Qt...
  7. Error: ‘QGLBuffer::IndexBuffer’ is not a type

    While creating a structure to hold information regarding an object, I am getting an unexpected error, something like

    The structure (in the file) looks like:

    #ifndef GLWINDOW_H
  8. Re: 'GLES2/gl2.h' not found while compiling

    Hi kusumk

    Thanks for replying. As told by you I included the symbian section in the .pro file. This removed the problem of not identifying the header file(s) gl.h etc.

    But OpenGL primitives are...
  9. Re: 'GLES2/gl2.h' not found while compiling

    Here's the code for my classes.


    #include <QtGui/QApplication>
    #include "mainwindow.h"

    int main(int argc, char *argv[])
    QApplication a(argc, argv);
  10. Re: 'GLES2/gl2.h' not found while compiling

    Hi kusumk.

    I have a very small project upto now, and here are the contents of the .pro file:

    Apart from this, I have two classes in the project. One (Mainwindow) extends QMainWindow, and...
  11. 'GLES2/gl2.h' not found while compiling

    While trying to build and run a simple Qt OpenGL program on Symbian ^3 (C7 and N8), there are many errors, basically stemming out from "....'GLES2/gl2.h' not found while compiling "

    The exact...
  12. Qt "not finding" OpenGL ES libraries in Qt GameEnabler

    While trying to build the Qt GameEnabler framework, Qt displays an error message saying that the OpenGL ES files cannot be found. These files are

    <EGL/egl.h>, and

    I tried...
  13. Running Symbian Cpp + OpenGl ES code in Qt

    I have some Symbian cpp code that makes use of openGL ES too. I want to compile and run it in Qt.
    (I think there have to be changes in the code, but I am clueless as to what these should be. )
  14. Problem displaying image using QGraphicsPixmapItem in QGraphicsScene

    While trying to display an image, I encountered the following error:

    here's the code:


    int main(int argc, char *argv[])
  15. What does this mean? "This class is not part of the Qt GUI Framework Edition."

    Encountered it for the first time when reading about QSvgRenderer.

    What does this imply?

    Also, are there some classes that I can use to render non svg image contents, say jpeg or bitmap?
  16. Replies

    Qt for Android... as of June 2011

    I know Qt supports S60 and Maemo/MeeGo platforms. It has also started supporting Windows CE/Mobile. I would like to know whether it also supports development (and deployment) for all Symbian^3...
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