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  1. Determining when FIRE is assigned a soft menu

    While recently testing a game I've written on the Series 40 3rd Edition emulator, I noticed that the emulator assigns the same key used in GameCanvas.FIRE_PRESSED to a soft menu. This is a serious...
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    Re: Testing a free game

    Glad it works. Thanks for the feedback!

    I didn't actually change the numnber of gnomes. There is a 0.03 probability of a gnome per step, just like there always was. I now really shudder to think...
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    Re: Testing a free game

    Answering my own question... it works when I replace this:

    display.setCurrent(alert);

    with this:

    display.setCurrent(notAnAlert);
    display.callSerially(new Runnable() {
    public void run()...
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    Re: Testing a free game

    Thanks! So it appears that the phone is complaining any time Display.setCurrent is called while an Alert is the current Displayable. This certainly seems to violate the MIDP spec, which says "If...
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    Re: Testing a free game

    Thanks for looking it over. For the battle screen on the 6280, when did the error message occur? Is it at the beginning of the battle, or later? Do you know if there's an emulator I could try it...
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    Testing a free game

    I've just released the source code to a mobile phone RPG at http://autrealm.sourceforge.net. I'm interested in hearing if it works ona variety of (MIDP 2.0/CLDC 1.1) phones. If you would be...
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