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  1. Replies
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    Re: Help with matches

    To start a random match, you do not need to be in a lobby. In fact, for randomStart(), neither player should be in the lobby before they call randomStart().

    However, if using the join gameStart...
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    4,213

    Re: Challenge player - forcing time out

    No, there is no way to cancel a login once started. The only commands with an interup are: randomStart and gameStart in challenge mode. These are the only 2 command with timers on them.
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    Re: Challenge player - how to do it?

    Also, there are instructions for downloading a complete 2-player SNAP Mobile sample game here:

    http://discussion.forum.nokia.com/forum/showthread.php?t=83172

    This game implements challenge and...
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    Re: SNAP Mobile sample games

    You can find a complete 2-player SNAPMobile sample game here:

    http://discussion.forum.nokia.com/forum/showthread.php?t=83172

    Thanks,
    Sam
  5. Thread: SM TECH

    by SM Tech
    Replies
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    5,642

    Re: SM TECH

    Hello,

    Please note that I answered your original question on June 26, in reply to this thread:

    http://discussion.forum.nokia.com/forum/showthread.php?t=83172

    Instead of re-asking the same...
  6. Replies
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    4,773

    Re: Getting players' presence

    If you are using the extendedLogin function of the API, a client is automatically logged into the IMPS subsystem. In addition, that function will automatically set your client's IMPS presence to...
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    Re: Sm Tech whr r u Sir????

    We are waiting on FN to release the 1.2 of the SNAP Mobile SDK which contains the sample game application. We can not release this before the Forum Nokia launch.

    Please download the Sun WTK 2.5...
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    Re: SNAP Mobile sample games

    I will contact FN and get back to you soon. It is my understanding that this should happen by the end of the month.

    Thanks,
    Matt
  9. Replies
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    Re: Challenge player - how to do it?

    Likely you need to change the leader flag for the C2 client.
    C1 has leader set to 1. C2 has leader set to 0.
    This indicates that C1 is the challenger, C2 the challengee.

    Cheers,
    Matt
  10. Replies
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    4,213

    Re: Challenge player - forcing time out

    The command you are looking for is gameStartCancel.
    It forces the timeout for the client and can be sent out of band.
    Usually all commands are serialized, except for polling and interupts such as...
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    Re: How could i get a SNAP server?

    Hi,

    The SNAP Mobile server emulator environment is available in the SNAP Mobile 1.1 SDK.

    Access to the live development servers is available through SNAP Mobile Forum Nokia Support.

    We do...
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    Re: Hello World example not working

    Please see my response to your other post on this issue.
    The issue here is a mismatch of releases.

    Thanks,
    Matt
  13. Replies
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    Re: Problem running HelloWorld

    Please make sure that you are using all components from the same SDK.
    You can not mix WTK 2.3 with the 1.1 Forum Nokia SDK release.

    I suggest that you use the 1.1 Hello World with the 1.1...
  14. Re: Is there any response after calling sendBuddyMessage?

    When you call sendBuddyMessage you will get a return for the send call itself. This success (or failure) says that the message was received by the server correctly.

    In addition, you will receive...
  15. Replies
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    7,686

    Re: Package behavior

    The SDK in the WTK 2.3 Beta is outdated and will no longer be supported when the WTK 2.5 Beta comes out later this month.

    I would advise you to use the SNAP Mobile 1.1 SDK available through Forum...
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    4,665

    Re: Matchmaking, Join mode, gameStart(..)

    When a user is in-game, data is not sent differently.
    However, what data the user receives is/can be restricted.
    This takes 2 forms.

    1) IMPS (instant messaging and presence) data is restricted...
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    Re: Sample Mobile Games

    Hi,

    We have developed a sample game as well as beginer and intermediate sample code.

    It will be publised on Forum Nokia in the SNAP Mobile 1.2 SDK.
    This release is due out very soon.
    ...
  18. Thread: Rankings Tool

    by SM Tech
    Replies
    3
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    4,781

    Re: Rankings Tool

    Filters, rules, and other advanced features are not available on the emulator at this time. We do plan on making some of these features available in the next version of the emulator due out soon.
    ...
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    Re: Matchmaking, Join mode, gameStart(..)

    A player is already in a game when they are in a gameroom.
    The SNAP Mobile Matchmaking functions gameStart (both join & Challenge modes), randomStart, and sortStart are meant to be used to match up...
  20. Thread: Rankings Tool

    by SM Tech
    Replies
    3
    Views
    4,781

    Re: Rankings Tool

    Hi,

    Access to the Rankings Ttool comes with live development server access. Access can be aquired through Forum Nokia Support.

    The Community Service Emulator User’s Guide has information about...
  21. Thread: Polling issue

    by SM Tech
    Replies
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    7,034

    Re: Polling issue

    Hi,

    In your last set of posts you asked:

    "how does a client find out in a game that it is my turn next?"

    This question is one of basic game logic. We do not provide game or programming...
  22. Thread: Polling issue

    by SM Tech
    Replies
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    7,034

    Re: Polling issue

    Hi Abhi Sam,

    Very sorry about not posting a reply earlier. As explained, our pimary developer support is away currently and so our response has not been as quick as it normally is.

    In answer to...
  23. Replies
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    Re: SNAP virtual client

    Hi,

    The "virtual client" is a server-side representation of your user state in the SNAP Mobile system. There are two technical hurdles w/ mobile gaming that make this necessary:

    1) Handsets...
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    Re: Service emulator Error... URGENT HELP PLZ

    Hi,

    If you are getting authentication errors on log in, there is a chance that you are running a version of sample code against an earler/later version of the server emulator.

    The WTK 2.3...
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    Re: Newbie: Cannot run SNAP server emulator

    Hi,

    Specifically, the way to start the emulator on another port is to edit "emu.bat" in the ServerEmulator directory, and add the following extra argument to the end of the command line (after the...
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