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Thread: Re-import mmp

  1. #1
    Regular Contributor
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    Re-import mmp

    How to re-import mmp project in Carbide expres 1.1 like in codewarrior
    http://blogehendrawan.blogspot.com - Kembangin symbian di Indonesia yukk....

  2. #2
    Registered User
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    Re: Re-import mmp

    Hi,
    I do not understand what you mean by re-import.

    Here is how you import:
    File->import->from mmp.
    When the dialog comes up browse to the location of the mmp and check the box copy source files.

    While importing ensure that the mmp and other source files are in a location different from your current workspace. Otherwise you would get "source already exists" error

    Just in case you are trying to reopen an existing project by importing the mmp, cut the project dir and place in a different location and then try the import from that new location.

    Good Luck,
    Tanuja

  3. #3
    Nokia Developer Expert
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    399

    Re: Re-import mmp

    Hi - There is no Re-Import in Carbide.c++ 1.0-1.1. You basically have to close the project and re-import it via the Import wizard.

    In Carbide 1.2 it's much more flexible to manage SDKs and add/remove/re-add configurations.

    Tim

  4. #4
    Nokia Developer Moderator
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    Re: Re-import mmp

    Quote Originally Posted by tanuja
    I do not understand what you mean by re-import.
    Re-importing is pretty common: when you intend to create some distributable or "portable" (in the meaning of that you can bring your project sources from your development environment on your PC to an other one on an other PC), you will quickly find out that the project descriptors recognized by all possible tools (pure command line, abld+Visual Studio, CodeWarrior, Carbide versions) are the bld.inf and .mmp files. Thus on adding a new source file or referring a new library in the project you need to modify the .mmp file, and after modification the easiest way of applying changes is re-importing the project. It is usually faster and more robust than re-doing the same changes inside the given development environment.

  5. #5
    Super Contributor
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    Re: Re-import mmp

    One additional note in Carbide.c++ 1.1. You can also use Properties dialog of your project to modify all the values defined in the .mmp file. To do it, right click your project name and select Properties | C/C++ Build.

    For Carbide.c++ 1.2, the .mmp handling is much better. You can edit .mmp from the IDE and no need to re-import each time you make modification.

    Antony

  6. #6
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    Re: Re-import mmp

    Ok i will apply them
    Thanks

    Untuk pak antonypr, terima kasih banyak
    http://blogehendrawan.blogspot.com - Kembangin symbian di Indonesia yukk....

  7. #7
    Registered User
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    Germany
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    Re: Re-import mmp

    So just how does it works exactly in Carbide.C++ v1.2? See my post on http://discussion.forum.nokia.com/fo...d.php?t=108890

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