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  1. #1
    Registered User
    Join Date
    Apr 2007
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    Question Conflict in Symbian MMF SDK at Symbian.com and S60 3rd Edition SDK for Symbian OS

    There is a conflict in Symbian MMF SDK at Symbian.com and S60 3rd Edition SDK for Symbian OS, which comes with installtion of "S60 SDK 3rd FP1".

    The one which is at "http://www.symbian.com/developer/techlib/v70sdocs/doc_source/reference/cpp/SoundDevice/CMMFDevSoundClass.html#%3a%3aCMMFDevSound%3a%3aFillThisHwBuffer%28%29"

    says that the class CMMFDevSound is inherited from class CBase and class MMMFHwDeviceObserver.
    "CMMFDevSound : public CBase, public MMMFHwDeviceObserver;"

    while in SDK help it says that the class CMMFDevSound is inherited from class CBase.
    "class CMMFDevSound : public CBase;"

    so could anyone tell us which is the correct SDK help, for S60 SDK 3rd FP1 MMF?

  2. #2
    Nokia Developer Moderator
    Join Date
    Sep 2004
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    Tampere, Finland
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    11,355

    Re: Conflict in Symbian MMF SDK at Symbian.com and S60 3rd Edition SDK for Symbian OS

    Quote Originally Posted by jpgaur
    There is a conflict in Symbian MMF SDK at Symbian.com and S60 3rd Edition SDK for Symbian OS, which comes with installtion of "S60 SDK 3rd FP1".

    The one which is at "http://www.symbian.com/developer/techlib/v70sdocs/doc_source/reference/cpp/SoundDevice/CMMFDevSoundClass.html#%3a%3aCMMFDevSound%3a%3aFillThisHwBuffer%28%29"

    says that the class CMMFDevSound is inherited from class CBase and class MMMFHwDeviceObserver.
    "CMMFDevSound : public CBase, public MMMFHwDeviceObserver;"

    while in SDK help it says that the class CMMFDevSound is inherited from class CBase.
    "class CMMFDevSound : public CBase;"

    so could anyone tell us which is the correct SDK help, for S60 SDK 3rd FP1 MMF?
    S60 3rd FP1 SDK is based on Symbian OS 9.2 so you are uzing wrong reference material. The SDK docs also say: "This item is not part of the S60 3rd Edition SDK for Symbian OS, Supporting Feature Pack 1, for C++."

    To clarify the issue have a look in the header file but first get it from the MMF extension plugin.

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