I am making an app, and on the first time running , i need to check the rms database, if there is no gamedb created, then i'll create a byte data = new byte; and rs.addRecord(data, 0, data.length);
the app, actually the same jar, works fine on WTK 2.5.1 emulator & Lyo's KEmulator, but after i installed the jar on Nokia N73, it just can not run! I mean, when i choose the app and open it, there is no splash, no exceptions, just nothing happened! but other games run well~~~
so need i have to split the large byte array to several smaller arrays, such as 10K for each?
or maybe that device has something wrong?
Many many thanks!!!!