I am wondering if it is possible to rotate the Real Player on a N95 to fit fullscreen landscape using C++?
I have developed a Flash Lite video player. If you dont know, Flash Lite uses the default device video player to playback videos from within the Flash Lite application, which sits on top of all other content in the app.
I can rotate the video object within the FL app, but the Real Player does not rotate and the video file stays the same proportion.
FL can launch C++ applications, so I was hoping perhaps to create a C++ app that sits in the background that can handle the rotating of the Real Player to fit fullcreen landscape.
Any ideas how I can handle this?