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  1. #1
    Regular Contributor
    Join Date
    Apr 2007
    Posts
    233

    Player stopped when other is stopped

    I have a problem when I have two Player objects in two different threads playing at the same time in Nokia N91. The problem is that when in one of them a media event with end of media as event is triggered, automatically the other one is stopped and closed... Of course my app doesn't call any function of the other player....

    I am becoming crazy!!! What could be the reason? A bad implementation of Multimedia API?

    Thank you.

  2. #2
    Registered User
    Join Date
    Mar 2007
    Posts
    2

    Smile Re: Player stopped when other is stopped

    well it must be because of a some bad implementation .. coz i have already done a project with two players n i didnt get any problm

  3. #3
    Regular Contributor
    Join Date
    Apr 2007
    Posts
    233

    Re: Player stopped when other is stopped

    Really? And have you tried to play two players concurrently (mixing), and stop one of them? My problem is that when a end of media event is triggered, then the other player is stopped and closed...

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