Im developing a small game where I use the whole screen to display the contents.
The main class extends from GameCanvas and either in the Sun Java Wireless Toolkit Emulator and Nokia Series S40 emulator works fine and the whole screen is used but I then try on a Nokia 6630 and Nokia N70 and a blank space appears in the bottom of the screen.
I thought it is due to I extend from GameCanvas instead of com.nokia.mid.ui.FullCanvas, am I right?
I want to test the game in many phones so: How I can I choose in real time if my main class should extend from FullCanvas or GameCanvas?
Thanks a lot