hello everyone, just a quick question.
if for example in one class I created a Image variable holding an image and changed from this class to another using Display.setCurrent(nxtdisplayable);.
will that image variable automatically set to null and free the memory?
I really need to know since when I ran my program on an emulator its working fine but when I ran it on N70 the game crashed after going to the main part of the game.
I tried removing the images used in this part of the game and it ran. But I need those images for the game so how do i solve this problem? Please help.