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  1. #1
    Nokia Developer Expert
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    Mar 2003
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    47

    Lightbulb [announce] Creepy Invaders game

    Hi all,

    I have made Creepy Invaders Python game for S60 3rd edition. You can download the sis packet and sources (under GNU license) from here:
    http://koti.mbnet.fi/haviital/index....ts_python_apps

    I have coded it fully on device using E61i and PyEditS60 (nowadays I have switched to Ped). Also graphics has been made on device.

    Features:
    - background midi music
    - fast action & lot of moving objects
    - levels & scores
    - retro-style gfx made using ascii tables(!)
    - not much else ;-)

    Thanks for the Forum members for giving very useful hints and tools for development :-)

    Br,
    Hannu
    Last edited by haviital; 2008-04-03 at 13:09. Reason: Update game features

  2. #2
    Regular Contributor
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    Dec 2007
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    India
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    133

    Re: [announce] Creepy Invaders game

    Good one ! Thats a cool implementation of PyS60 for a Game.
    Kandyfloss

    V 7.0642.0
    18-10-06
    RH-51
    Nokia 7610

  3. #3
    Registered User
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    Feb 2007
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    Kyiv (Ukraine)
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    83

    Re: [announce] Creepy Invaders game

    It works good!

  4. #4
    Nokia Developer Champion
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    Ahmedabad, Gujarat, India
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    Re: [announce] Creepy Invaders game

    hi havital
    first of all welcome to the forum its really good that with the first post u have started the development.
    thanx

  5. #5
    Regular Contributor
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    Mar 2003
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    115

    Re: [announce] Creepy Invaders game

    Looks good mate so thanx (

  6. #6
    Regular Contributor
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    Feb 2008
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    72

    Re: [announce] Creepy Invaders game

    Impressive, works on my 6210 classic, runs a little fast though.

  7. #7
    Nokia Developer Expert
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    Re: [announce] Creepy Invaders game

    I have written a couple of post to this forum under the user name "Hannu", but recently I remembered my old user name again :-)

    About speed: Yes, the framerate should be synchronized to real time clock.

  8. #8
    Registered User
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    Feb 2005
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    Belgium (Europe)
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    1,352

    Re: [announce] Creepy Invaders game

    Quote Originally Posted by haviital View Post
    I have written a couple of post to this forum under the user name "Hannu", but recently I remembered my old user name again :-)

    About speed: Yes, the framerate should be synchronized to real time clock.
    Hello Hannu ,

    I saw that you have released today Frodo for 3rd
    Thanks for this great emulator !

    Some suggestions for making better your little game :
    - use accelerometer for N95 for moving the spaceship like Accelerinvaders game
    - aliens should go down
    - add some sounds for shoots

    BR
    Cyke64
    pys60 1.4.5 and 2.0.0, pygame, PyS60 CE on E90 and 5800 !

    Find my pys60 extension modules on cyke64.googlepages.com

  9. #9
    Nokia Developer Expert
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    47

    Re: [announce] Creepy Invaders game

    yes, Frodo 3rd ed has been hanging there for a long time so I am happy to finally release it.

    Actually invaders go down, but very very slowly!

    Afaik, Python do not support audio streaming (like I use in Frodo/Bilbo). Audio clips are always loaded to the audio HW before playing which freezes the game for a while.

    Accelometer is a nice idea but not supported for all phones.

  10. #10
    Nokia Developer Moderator
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    May 2007
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    Re: [announce] Creepy Invaders game

    Hi Hannu,

    You could probably think to release a variant for accelerometer supported devices.

    Best Regards
    Croozeus
    Pankaj Nathani
    www.croozeus.com

  11. #11
    Super Contributor
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    Espoo, Finland
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    976

    Re: [announce] Creepy Invaders game

    Quote Originally Posted by croozeus View Post
    release a variant for accelerometer supported devices.
    Just check whether accelerometer is available or not. No need to make a variant.

    Cheers,

    --jouni

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