×

Discussion Board

Results 1 to 2 of 2
  1. #1
    Regular Contributor
    Join Date
    Jan 2005
    Posts
    154

    3D models to OGL ES

    Hello,

    I have been playing for a while with 3D models to be rendered using OGL ES. However, most of that i was doing was basic models with out real texturung (what is usually used in detailed models). I was intending to write my own parser for md2 format but then i thought maybe i can raise the question here and see what is available.

    so my questions are:

    1- Are there any ready parsers to help impoting 3d models data to OGL ES (like ones for the formats obj, md2, md3, milkshape, 3DS MAX...)?

    2- What is the easiest way to have a textured human-like model on the phone? what is the recommended one for animated models and for static ones? is it md2 and obj or are there any otehrs?

    3- Is COLLADA and option for this? Is there a parser for that?

    many thanx

    AF

  2. #2
    Regular Contributor
    Join Date
    Aug 2005
    Posts
    192

    Re: 3D models to OGL ES

    Some people export to an intermediate format (i.e. Collada) and then convert that to a properiety binary format (really binary is only feasible option for a commercial game). There is a Collada parser available http://sourceforge.net/projects/collada-dom/

    MD2 is probably a lot simpler to implement. I don't think OBJ supports skinned meshes. There's tonnes of others, FBX, .X, etc, but I don't know anything about them
    Might want to ask on GameDev as well. Lots of 3d gurus hang out there

Similar Threads

  1. Simulating older phone models
    By cultclassic in forum Mobile Java Tools & SDKs
    Replies: 2
    Last Post: 2006-12-26, 18:01
  2. Application looks odd on some models
    By macsth in forum Symbian
    Replies: 3
    Last Post: 2006-12-05, 10:07
  3. list of nokia models supporting midp2
    By kiranputhran in forum Mobile Java General
    Replies: 1
    Last Post: 2003-05-26, 08:09
  4. Which phone models can i use ?
    By gctorres in forum Symbian Tools & SDKs
    Replies: 0
    Last Post: 2002-08-24, 15:06

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •