When I play a long, looped sound (ott format) on the Nokia 3220, the volume gradually decreases until you can't hear it. Restarting the sound starts it back at normal volume, but the same problem occurs. I can play other short sounds that are not looped no problem, but I can't tell if their volume would also decrease since they are so short.
I'm using the Nokia API. When I run the app on the Nokia 3300 Emulator, the sound plays fine and does not change in volume.
Here is a snippet of how the sound is initialized, which seems to be pretty standard:
I do not think there is a problem with how the ott is formatted, since the notes do come out sounding right when I can hear it. Also, when I run the same app on a lower end phone (3100), there is no problem. Is there anything special I have to do for the 3220?
// ----- This code is in my initialization method -----
Sound sound = new Sound(buffer, Sound.FORMAT_TONE);
// buffer is the byte array loaded from the ott