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  1. #1
    Registered User
    Join Date
    May 2008
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    31

    [moved] How to debug application that requires special capabilities

    Hello,

    I need to debug application that requires Location capabilities.

    The problem is when I use debug dialog and choose TRK target it always self signs sis file and then transfers it to the phone.

    Is there any way to debug sis file that I signed via Open Sign?

    Thank you

  2. #2
    Super Contributor
    Join Date
    Mar 2004
    Location
    Singapore
    Posts
    9,968

    Re: How to debug application that requires special capabilities

    you can change the certs used using Carbide.C++>>Project>>Properties>>Carbide Build Configuration >> SIS Builder >> "Click on SIS File" >> select edit.

  3. #3
    Registered User
    Join Date
    May 2008
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    31

    Re: How to debug application that requires special capabilities

    Quote Originally Posted by skumar_rao View Post
    you can change the certs used using Carbide.C++>>Project>>Properties>>Carbide Build Configuration >> SIS Builder >> "Click on SIS File" >> select edit.
    Well, that would help if I had developer certificate, which I don't have.

    The problem is even if I generate debug target and then sign it via open sign process all is ruined by TRK debug.

  4. #4
    Nokia Developer Moderator
    Join Date
    Sep 2004
    Location
    Tampere, Finland
    Posts
    11,359

    Re: [moved] How to debug application that requires special capabilities

    Try to disable the "Build before launching" option in Carbide.c++ ( Window -> Preferences -> Run/Debug -> Launching -> Build (if required) before launching )
    -- Lucian

    If you are not yet a DVLUP member it is time to correct that mistake :) Click here to join: http://www.dvlup.com/lucian/Invite

  5. #5
    Registered User
    Join Date
    May 2008
    Posts
    31

    Re: [moved] How to debug application that requires special capabilities

    Quote Originally Posted by ltomuta View Post
    Try to disable the "Build before launching" option in Carbide.c++ ( Window -> Preferences -> Run/Debug -> Launching -> Build (if required) before launching )
    Thanks a lot, that worked out perfectly

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