i'm facing the following problem in a J2ME game, on the S40 series:
i've created an instance of a Player which plays a simple tone sequence after every valid move in a board game. in case an invalid move is made then i simply use AlertType.ERROR.playSound to indicate the warning to the user.
the problem is that the validPlayer works perfectly fine initially, but the moment an invalid move is made, then it ceases to play after the subsequent valid move.
the AlertType for invalid move however is unaffected. this problem is appearing only on the S40 series and emulator. there is no such problem on the WTK emulator nor the Samsung or Motorola emulators.
could someone throw some light on this?