Hello all,

So here's my problem !
First of all my device : Nokia N95 running Flash lite 3.

So i'm developping an app, witch uses loadVariables method, but when i use it a second time it doesn't work (on my device) and i've a message (unable to connect. Try again later). And my device is still connected.
when i test it on my computer, no problem !

Maybe i cant call twice loadVariables ?

thanks !

Here's a few line of my code (example...) :

first frame :
Code:
//FRAME 1
this.createEmptyMovieClip("rssDonnees", this.getNextHighestDepth());
loadVariables(listRss, rssDonnees);
function chargeListRss() {
 if (rssDonnees.complet == undefined) {
 trace("not yet.");
 } else {
 trace("finished loading. killing interval.");
 trace("-------------");
 for (i in rssDonnees) {
 trace(i+": "+rssDonnees[i]);
 }
 trace("-------------");
 clearInterval(rssInterval);
 nextFrame();
 }
}
var rssInterval:Number = setInterval(chargeListRss, 100);
second frame
Code:
//FRAME 2
this.createEmptyMovieClip("rssDonnees2", this.getNextHighestDepth());
loadVariables(listRss, rssDonnees2);
function chargeListRss2() {
 if (rssDonnees2.complet == undefined) {
 trace("not yet.");
 } else {
 trace("finished loading. killing interval.");
 trace("-------------");
 for (i in rssDonnees2) {
 trace(i+": "+rssDonnees2[i]);
 }
 trace("-------------");
 clearInterval(rssInterval2);
 trace("DONE !");
 }
}
var rssInterval2:Number = setInterval(chargeListRss2, 100);