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  1. #1
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    [Update] Unity v0.3 (game)

    Greetings,

    http://jouni.miettunen.googlepages.com/unity

    Version 0.3, release data 2008-09-18

    • Save screenshot with star (C:\Data\Images)
    • Undo one move
    • Score counting corrected (n_tiles - 2) ** 2
    • Full screen board (10x10 -> 10x12)
    • Simple high score recording
    • Tested with N82 (pyS60 1.4.3)


    This release is available as ready-made SIS and PyS60 script file.

    Unity was originally invented in Japan 1985 as "Chain Shot!" by Kuniaki Moribe. After that it has spread all over the world with names such as SameGame, TumeGame, KomeGame, MameGame, DebaGame, TileFall, Cabeem, MaciGame, GD-BMD etc.

    The idea is to clear the whole playing area by removing tiles in groups. The more tiles you remove at the same time, the more points you get. The trick is that the scoring system is exponential:

    1 tile - cannot be removed
    2 tiles - (2-2) ** 2 == 0 points
    3 tiles - (3-2) ** 2 == 1
    4 tiles - (4-2) ** 2 == 4
    5 tiles - (5-2) ** 2 == 9
    6 tiles - (6-2) ** 2 == 16
    7 tiles - (7-2) ** 2 == 25
    8 tiles - (8-2) ** 2 == 36
    9 tiles - (9-2) ** 2 == 49
    10 tiles - (10-2) ** 2 == 64
    11 tiles - (11-2) ** 2 == 81
    12 tiles - (12-2) ** 2 == 100
    13 tiles - (13-2) ** 2 == 121
    14 tiles - (14-2) ** 2 == 144
    15 tiles - (15-2) ** 2 == 169
    ...
    n tiles - (n-2) ** 2 == Lots of points

    Tip: As you can see you should remove small groups in order to create larger groups. When the group is big enough even just one more tile will make a big difference.

    When you remove tiles, the space will be filled by tiles above falling down. Empty columns will be filled by sliding remaining columns to left. If you manage to clear the whole field, you will get 1000 points as a bonus and go to next level.

    Enjoy,

    --jouni

  2. #2
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    Re: [Update] Unity v0.3 (game)

    its looking very exciting JOM!!
    - Chintan Umraliya

  3. #3
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    Re: [Update] Unity v0.3 (game)

    Looks like you have added both my suggestions - scoreboard and undo so thanx.

    The link to the sis file is bad mate

  4. #4
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by Dansco View Post
    Looks like you have added both my suggestions - scoreboard and undo so thanx.

    The link to the sis file is bad mate
    Ups,

    Sorry about the wrong link, updated the page in a hurry and didn't test it. Now it should work...

    Undo is only last one move, so nothing dramatic Also the scoreboard is as basic as can be, just one anonymous number. Will make a real one later

    Cheers,

    --jouni

  5. #5
    Nokia Developer Champion
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by JOM View Post
    Ups,

    Sorry about the wrong link, updated the page in a hurry and didn't test it. Now it should work...
    Hi Jouni
    yes now all links are working.
    I tried all your games in my new N95 and just a single word for all of them marvelous.
    Hope you will continue doing that.

    Enjoy Pythoning
    Gaba88

  6. #6
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by JOM View Post
    Version 0.3, release data 2008-09-18
    TODO:
    Possibility to "buy" single square destroyers. E.g. if player tries to delete single square, application asks "Do you want to delete this single square? It will cost you 1000 points!". Or something similar.

    It's very annoying when you are on level 10 and there is only one single square left... :-)

  7. #7
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by JOM View Post
    Ups,

    Sorry about the wrong link, updated the page in a hurry and didn't test it. Now it should work...

    Undo is only last one move, so nothing dramatic Also the scoreboard is as basic as can be, just one anonymous number. Will make a real one later

    Cheers,

    --jouni
    Erm how do you undo the last move? Can't see it anywhere

  8. #8
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by aaaaapo View Post
    Possibility to "buy" single square destroyers. E.g. if player tries to delete single square, application asks "Do you want to delete this single square? It will cost you 1000 points!". Or something similar.

    It's very annoying when you are on level 10 and there is only one single square left... :-)
    Agreed, added on ToDo list! Also like the price, there's 1000 point bonus when getting on next level. You deserve to lose it, if you need help to get on next level

    Quote Originally Posted by Dansco View Post
    Erm how do you undo the last move? Can't see it anywhere
    Huh, isn't that obvious, use Backspace key I'll update the website with some usage info, thanx for noticing

    Anybody else, any wishes? I'll try to make "major" update by this week Friday, might check if I can throw in some other things, too. Sorry, still no animation. Got to make some other movement related feature before I dare to check animations...

    Cheers,

    --jouni on lunch break

  9. #9
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by JOM View Post
    Huh, isn't that obvious, use Backspace key I'll update the website with some usage info, thanx for noticing

    Cheers,

    --jouni on lunch break
    You'd think so mate lol. I thought I'd tried it but obviously not. Great work mate

  10. #10
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    Re: [Update] Unity v0.3 (game)

    Quote Originally Posted by JOM View Post
    Agreed, added on ToDo list! Also like the price, there's 1000 point bonus when getting on next level. You deserve to lose it, if you need help to get on next level



    Huh, isn't that obvious, use Backspace key I'll update the website with some usage info, thanx for noticing

    Anybody else, any wishes? I'll try to make "major" update by this week Friday, might check if I can throw in some other things, too. Sorry, still no animation. Got to make some other movement related feature before I dare to check animations...

    Cheers,

    --jouni on lunch break
    Yes obvious but I have to look for in source code for finding it


    BR
    Cyke64
    pys60 1.4.5 and 2.0.0, pygame, PyS60 CE on E90 and 5800 !

    Find my pys60 extension modules on cyke64.googlepages.com

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