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  1. #1
    Registered User
    Join Date
    Mar 2003

    DirectGraphics and drawString


    I am trying to use drawString on a DirectGraphics FullCanvas, but it doesn't seem to support it. I have tried using the normal drawString

    gHandle.drawString("foo", X, Y, Graphics.LEFT|Graphics.TOP);

    but it just doesn't draw anything.

    I am using an actual 7650 device, and don't have access to an emulator (I use a Mac.)

    Thanks for any help


  2. #2

    RE: DirectGraphics and drawString

    I have not experienced any problems with Graphics.drawString in
    any emulator. Just make sure the gHandle is a Graphics object and not a DirectGraphics object.

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