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  1. #1
    Regular Contributor
    Join Date
    Dec 2008
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    85

    PIXEL Size support

    hi.......

    What is max and min pixel size supported by S60 S60-SDK-200634. and carbide C++ version 1.3

    I want to display image on screen ........

    I found one class by name CImageDisplay for displaying image...........

    but it is not supported by s60.....

    is there any other api for diaplay images........

  2. #2
    Nokia Developer Moderator
    Join Date
    Mar 2003
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    Lempäälä/Finland
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    29,167

    Re: PIXEL Size support

    You could use CFbsBitmap and draw it directly to the screen, or check out CEikImage. Mix for visible is propably 1x1pixels, max depends on the memory and your max heap size, though, actual visible pixels, depends on the actual screen size.

  3. #3
    Regular Contributor
    Join Date
    Dec 2008
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    85

    Re: PIXEL Size support

    is it dataaddress api in cFbsBitmap

    i couldnot find CEikImage in S60 dewveloper library........

  4. #4
    Nokia Developer Moderator
    Join Date
    Feb 2006
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    Oslo, Norway
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    28,674

    Re: PIXEL Size support

    Both the Wiki and the DiBo are full of more-or-less successful attempts of displaying an image, try to search for that class, CFbsBitmap...
    And about your original question: the amount of free memory is the only limitation for the size of a bitmap.

  5. #5
    Regular Contributor
    Join Date
    Dec 2008
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    85

    Re: PIXEL Size support

    thnks ..........


    i want to give punch effect and swril and negative effect is there an direct api to give these effects........

  6. #6
    Nokia Developer Moderator
    Join Date
    Feb 2006
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    Oslo, Norway
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    28,674

    Re: PIXEL Size support

    No, there is no direct API for that. However I think the API TBitmapUtils was already mentioned in one of your previous threads. That is the one which allows you to access individual pixels of a bitmap. After that, any effect is just a matter of math operations.

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