Hello

Does anybody know what happens when a buffering_started event occurs?
I have an application plays a video while its still downloading (progressive download).
Before I make and start the player a minimum amount of bytes is downloaded.
When I press play, the player starts to play, but after a certain time a buffering_started event occurs and the player crashes. This happens always at the same time in the same video; the time is however different for different videos.
e.g.:
when I play video A, I download the video. After N bytes are downloaded, the player is created and starts to play. After 5.02 seconds the player has a buffering_started event and crashes.
when I play video B, I download the video. After N bytes are downloaded, the player is created and starts to play. After 25.56 seconds the player has a buffering_started event and crashes.
when I play video A again, the player has a buffering_started event after 5.02 seconds and crashes.

Does anyone know more about this issue?

Thanks!