I am working on a game, whose game play theme is I have to save my mouse from the bolts falling from the above, I can move my mouse left and right only.
Now the problem which I am facing is that when I am testing the game on real devices, the speed of mouse movement and bolts differ from device to device.
for example when I tested on Nokia N82 and SE K810, the speed of was OK, but when I played the same on Samsung D900 it lagged and was slow, same goes for few more devices.
Why there is variation in the speed, is it to do something with the code or device specification?
and how to solve it, as I am going to test my game on different resolutions and brands. my bottom line is to get at least constant speed in as many as devices.