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  1. #1
    Regular Contributor
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    Jan 2007
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    Oulu, Finland
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    147

    Lightbulb [Announce] PyBox2D physics for PyS60 & SWIG info

    I started to look for a physics library to work with pygame and here is the result. PyBox2d built for PyS60. Get it while it's hot.

    There is also an example using pygame available: The crazyballs Install to data\pygame\apps to start with launcher. Oh and you'll need to copy new.py/pyc to phone from python standard library.

    As a sidenote, I can say that SWIG works with PyS60 1.9.x. The only problem I had was 'libstdcpp.lib', which caused the module to fail on import on phone. I had to do a dummy implementation for __stl_throw_length_error. So this build is not perfect.

    The sources are available at pybox2d official pages. The sources are untouched. I only made SCons build scripts for Symbian. Will be published once I clean up the mess, but now... I go to sleep
    Last edited by GameDude; 2009-06-04 at 17:15.

  2. #2
    Regular Contributor
    Join Date
    Jan 2007
    Location
    Oulu, Finland
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    147

    Re: PyBox2D physics for PyS60 & SWIG info

    The build scripts can be found from pygame's project page now: http://code.google.com/p/pygame-symb...trunk/pybox2d/

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