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  1. #1
    Registered User
    Join Date
    Jan 2009
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    21

    General questions

    Hi,

    I am new to SYmbian and I have noticed that you put files in separate folder, inc, src, group, gfx, ...).
    My first questions is would it be possible to use another organization because I already have a project with the following
    structure :

    include (with public API headers)
    src (with some privates include and source files)
    build (holds project for window ce and I would like to add a Symbian makefile here)


    Second question : When you install a new SDK you are proposed to install CSL_Arm_Toolchain and is it the same
    for ALL sdk or do I need to install it everytime (in anoter location of course) ?

    Third question : in tutorial you learn how to compile for emulator with command line :

    bldmake bldfiles
    abld build
    epoc (by the way I have never managed to see it in emulator even when pressing the key you give me on another post - I have to use Carbide)

    So now how can I compile for device ?
    And how can I deploy it - Bluetooth seems to be the preferred way ? what are the restrictions ?

  2. #2
    Super Contributor
    Join Date
    Jun 2006
    Location
    India
    Posts
    3,037

    Re: General questions

    HI,

    My first questions is would it be possible to use another organization because I already have a project with the following

    Yes you can have another structure, all the example you have are as per code stander if you donot follow its all your wish.

    Second question : When you install a new SDK you are proposed to install CSL_Arm_Toolchain and is it the same
    for ALL sdk or do I need to install it everytime (in anoter location of course) ?
    You just need to install at once only. either you install it after installing SDK or some later stage also.


    bldmake bldfiles
    abld build
    epoc (by the way I have never managed to see it in emulator even when pressing the key you give me on another post - I have to use Carbide)

    So now how can I compile for device ?
    And how can I deploy it - Bluetooth seems to be the preferred way ? what are the restrictions ?
    You can use carbide without any issue. You can build your program via command line or via IDE option also.

    File transfer can be done in any way..bluetooth is simple and easy to use. you do not neeed to keed any wire with you. just need a blutooth on ur computer.

    Hope this help u
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  3. #3
    Registered User
    Join Date
    Jan 2009
    Posts
    21

    Re: General questions

    Quote Originally Posted by kkrish View Post
    HI,




    Yes you can have another structure, all the example you have are as per code stander if you donot follow its all your wish.



    You just need to install at once only. either you install it after installing SDK or some later stage also.




    You can use carbide without any issue. You can build your program via command line or via IDE option also.

    File transfer can be done in any way..bluetooth is simple and easy to use. you do not neeed to keed any wire with you. just need a blutooth on ur computer.

    Hope this help u
    And about command line how can I compile for device and not for emulator.

  4. #4
    Nokia Developer Moderator
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    4,562

    Re: General questions

    Quote Originally Posted by smartmobili View Post
    And about command line how can I compile for device and not for emulator.
    After 'bldmake bldfiles' use the command 'abld build winscw udeb'. That will build for the emulator. Note if you have installed Carbide.c++, you have to configure the environment for winscw commandline. You can do it from start->programs-> Carbide.c++ ->configure environment for winscw commandline.

  5. #5
    Nokia Developer Moderator
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    4,562

    Re: General questions

    Quote Originally Posted by smartmobili View Post
    bldmake bldfiles
    abld build
    epoc (by the way I have never managed to see it in emulator even when pressing the key you give me on another post - I have to use Carbide)

    So now how can I compile for device ?
    And how can I deploy it - Bluetooth seems to be the preferred way ? what are the restrictions ?
    your second command builds for all configs in the bld.inf by default. Now the reason why you dont see your application in the emulator could be for the fact that it doesnt get built for winscw when you do it in command line..in carbide it does...reason: you might not have configured your environment for winscw commandline usage. see my previous post for how to do it.

  6. #6
    Registered User
    Join Date
    Jan 2009
    Posts
    21

    Re: General questions

    Quote Originally Posted by Symbian_Neil View Post
    your second command builds for all configs in the bld.inf by default. Now the reason why you dont see your application in the emulator could be for the fact that it doesnt get built for winscw when you do it in command line..in carbide it does...reason: you might not have configured your environment for winscw commandline usage. see my previous post for how to do it.
    Ok but what I want to understand is how applications are seen by emulator, are they copied in a specific folder ?

  7. #7
    Nokia Developer Moderator
    Join Date
    Oct 2006
    Location
    Finland
    Posts
    4,562

    Re: General questions

    Quote Originally Posted by smartmobili View Post
    Ok but what I want to understand is how applications are seen by emulator, are they copied in a specific folder ?
    Yes when you build for emulator, the binaries and resources are copied to specific folders. Search yourApplication*.* under Epoc32 directory. Check SDK documentation for more information on how resources are compiled and where they are put. your pkg file also gives good indication of where the files are picked from in the system and where they are stored in device/emulator.

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