i have the following problem. I want to play small videos on Symbian phones. I know there is the class CVideoPlayerUtility and it is very useful. But what i want to do is a bit different.
I want to use the video like a texture and show it with the OpenGL ES.
I know how to do everything (at least i hope that!!) but the problem is how to get uncompressed video frames.
The CVideoPlayerUtility class has a method called GetFrame(). I could activate a timer object in order to request the frames at a given time, but i have two questions:
1]first, is this the right way (fastest) to do that?
2]i don't want to show the frames in a window, how can i do that?